ciat_kiosks
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revisionNext revisionBoth sides next revision | ||
ciat_kiosks [2022/11/04 01:00] – [Specialists] andrew | ciat_kiosks [2022/11/27 16:04] – [Personalities] andrew | ||
---|---|---|---|
Line 5: | Line 5: | ||
===== Squads ===== | ===== Squads ===== | ||
- | **The Awesome Squad** (Cost: | + | Unless otherwise noted, each squad is made up of three extras |
+ | |||
+ | **The Awesome Squad** (Cost: | ||
Three ex-security guards looking to get rich being lazy \\ | Three ex-security guards looking to get rich being lazy \\ | ||
Agility: D6, Smarts: D6, Spirit: D4, Strength: D4, Vigor: D6; Hinderance: Yellow\\ | Agility: D6, Smarts: D6, Spirit: D4, Strength: D4, Vigor: D6; Hinderance: Yellow\\ | ||
- | Fighting D4, Shooting D6; Bolt Rifle, | + | Toughness 5(9), Parry, 4; Fighting D4, Shooting D6; Bolt Rifle, |
- | **The Roughriders** (Cost: | + | **The Roughriders** (Cost: |
Three cowboys unused to life in space \\ | Three cowboys unused to life in space \\ | ||
Agility: D4, Smarts: D4, Spirit: D6, Strength: D6, Vigor: D6; Hinderance: Space Sickness\\ | Agility: D4, Smarts: D4, Spirit: D6, Strength: D6, Vigor: D6; Hinderance: Space Sickness\\ | ||
- | Fighting D6, Shooting D4; Flak jacket and helmet, fighting hatchet (as axe), bolt rifle, radio, one concussion grenade each\\ | + | Toughness 5(9), Parry, 5; Fighting D6, Shooting D4; Flak jacket and helmet, fighting hatchet (as axe), bolt rifle, radio, one concussion grenade each\\ |
- | **Milgo Refugees** (Cost:6) \\ | + | **Milgo Refugees** (Cost:4) \\ |
Three refugees who were wronged by POWERCORP, and have escaped to Bastard Station\\ | Three refugees who were wronged by POWERCORP, and have escaped to Bastard Station\\ | ||
Agility: D6, Smarts: D8, Spirit: D6, Strength: D6, Vigor: D6; Hinderance: Hates POWERCORP \\ | Agility: D6, Smarts: D8, Spirit: D6, Strength: D6, Vigor: D6; Hinderance: Hates POWERCORP \\ | ||
- | Knowledge (Security) d6, Shooting d6; Fighting d4; vac suit, light bolt pistol \\ | + | Toughness 5(9), Parry, 4; Knowledge (Security) d6, Shooting d6; Fighting d4; vac suit, light bolt pistol \\ |
+ | |||
+ | **Contraband Alliance Goons** (Cost:2) \\ | ||
+ | These three goons are probably spies of the alliance, but they are cheap and effective\\ | ||
+ | Agility: D6, Smarts: D4, Spirit: D6, Strength: D8, Vigor: D6; Hinderance: Probably spies \\ | ||
+ | Toughness 5(9), Parry, 6; Shooting d6; Fighting d8; Flak jacket, machete, heavy bolt pistol \\ | ||
===== Personalities ===== | ===== Personalities ===== | ||
+ | |||
+ | All these personalities are wild cards | ||
+ | |||
+ | **Bleak Clandestine** (Cost:4) \\ | ||
+ | He's an operative of the alliance, but he's looking to branch out and make some connections because he's not nearly as dumb as he looks \\ | ||
+ | Agility D6, Smarts D6, Spirit D8, Strength D8, Vigor D8 \\ | ||
+ | Toughness 6(12), Parry 6; Fighting D8, Shooting D8, Security D6, Streetwise D8, Stealth D6 \\ | ||
+ | Battle Suit, Heavy Bolt Pistol 2D8 DMG, Chain Sword (STR+1D8 AP 8) \\ | ||
**Sgt. Roidnek** (Cost: 3) \\ | **Sgt. Roidnek** (Cost: 3) \\ | ||
A born commander who is drinking his pension, wishing for one last opportunity to die in a battle\\ | A born commander who is drinking his pension, wishing for one last opportunity to die in a battle\\ | ||
Agility: D6, Smarts: D6, Spirit: D8, Strength: D6, Vigor: D6; Edge: | Agility: D6, Smarts: D6, Spirit: D8, Strength: D6, Vigor: D6; Edge: | ||
- | Fighting D6, Shooting D6; Flak jacket and helmet, bolt rifle, light bolt pistol\\ | + | Toughness 5(9), Parry 5; Fighting D6, Shooting D6; Flak jacket and helmet, bolt rifle, light bolt pistol\\ |
**Boyd Dynamo** (Cost: 3) \\ | **Boyd Dynamo** (Cost: 3) \\ | ||
Once a pirate, now a mercenary spaceman with a shaky history looking to lay low for a while.\\ | Once a pirate, now a mercenary spaceman with a shaky history looking to lay low for a while.\\ | ||
Agility: D8, Smarts: D8, Spirit: D4, Strength: D6, Vigor: D6; Hinderance: Wanted (Renegades)\\ | Agility: D8, Smarts: D8, Spirit: D4, Strength: D6, Vigor: D6; Hinderance: Wanted (Renegades)\\ | ||
- | Fighting D4, Shooting D8, Pilot: D8; Advanced flight suit, light bolt pistol\\ | + | Toughness 5(9), Parry 4; Fighting D4, Shooting D8, Pilot: D8; Ship Ops:D6; Advanced flight suit, light bolt pistol\\ |
+ | **Cam Gunkle** (Cost: 3) \\ | ||
+ | A technologist with serious chops, Cam is a Milgo refugee and as such he harbors a deep hatred of the megacorps, and [[Powercorp]] in particular \\ | ||
+ | Agility: D6, Smarts: D6, Spirit: D6, Strength: D6, Vigor: D6; \\ | ||
+ | Toughness 5(9), Parry 4; Repair d10, Ship Ops d6, Fighting d4, Shooting d4; vac suit, hand scanner, uni-tools, robot sidekick " | ||
+ | **Melchior** (Cost:2) \\ | ||
+ | This bum is a bonafide champion of the fighting ring who wants to get enough capital to leave the station\\ | ||
+ | Agility: D8, Smarts: D6, Spirit: D8, Strength: D8, Vigor: D8; Hinderance: Ambition\\ | ||
+ | Toughness 6(7), Parry 7; Fighting: D10, Shooting D4; leather jacket, fighting knives, light bolt pistol \\ | ||
- | **Dumbhammer** (Cost: 1)\\ | + | **Dumhammer** (Cost: 1)\\ |
Another bum from the station who could be useful if he weren' | Another bum from the station who could be useful if he weren' | ||
Agility: D4, Smarts: D4, Spirit: D4, Strength: D6, Vigor: D6; Hinderance: Illiterate\\ | Agility: D4, Smarts: D4, Spirit: D4, Strength: D6, Vigor: D6; Hinderance: Illiterate\\ | ||
- | Fighting D6, Shooting D6; leather jacket, crowbar (as axe), heavy bolt pistol\\ | + | Toughness 5(9), Parry 5; Fighting D6, Shooting D6; leather jacket, crowbar (as axe), heavy bolt pistol\\ |
**Spurtlefork** (Cost: 1) \\ | **Spurtlefork** (Cost: 1) \\ | ||
A bum from the station who isn't completely filthy and terrible \\ | A bum from the station who isn't completely filthy and terrible \\ | ||
Agility: D4, Smarts: D4, Spirit: D4, Strength: D6, Vigor: D6; Hinderance: One Eye\\ | Agility: D4, Smarts: D4, Spirit: D4, Strength: D6, Vigor: D6; Hinderance: One Eye\\ | ||
- | Fighting D6, Shooting D4; leather jacket, fighting spork (as combat knife), heavy bolt pistol\\ | + | Toughness 5(9), Parry 5; Fighting D6, Shooting D4; leather jacket, fighting spork (as combat knife), heavy bolt pistol\\ |
===== Specialists ===== | ===== Specialists ===== | ||
+ | All the specialists are extras, but can be trained up to wildcard status after three hires | ||
+ | |||
+ | **Battleship** (Cost: 1) \\ | ||
+ | He's wanted by the [[Space Cops]], but he has agreed to come to Bastard Station \\ | ||
+ | Agility: D6, Smarts: D6, Spirit: D6, Strength: D6, Vigor: D6; \\ | ||
+ | Shooting d6, Fighting d6, Repair d4; vac suit, light bolt pistol \\ | ||
**Clue** (Cost: 1) \\ | **Clue** (Cost: 1) \\ | ||
Line 52: | Line 81: | ||
Agility: D6, Smarts: D6, Spirit: D6, Strength: D6, Vigor: D6; \\ | Agility: D6, Smarts: D6, Spirit: D6, Strength: D6, Vigor: D6; \\ | ||
Piloting d6, Knowledge (Astrogation) d4, Fighting d4, Shooting d4; vac suit, light bolt pistol \\ | Piloting d6, Knowledge (Astrogation) d4, Fighting d4, Shooting d4; vac suit, light bolt pistol \\ | ||
+ | |||
+ | **Monopoly** (Cost: 1) \\ | ||
+ | He's a mess, but he has agreed to come to Bastard Station and he's already successfully fixed docking bay two. He can be given one task per session to fix something on the station, or be recruited on board a ship to help with repairs and engineering there. | ||
+ | Agility: D6, Smarts: D6, Spirit: D6, Strength: D6, Vigor: D6; \\ | ||
+ | Repair d6, Ship Ops d4, Fighting d4, Shooting d4; vac suit, light bolt pistol \\ | ||
**Operation** (Cost: 1) \\ | **Operation** (Cost: 1) \\ | ||
- | She's a marginal sciences officer, but she has agreed to come to Bastard Station \\ | + | She's a marginal, absent-minded |
Agility: D6, Smarts: D6, Spirit: D6, Strength: D6, Vigor: D6; \\ | Agility: D6, Smarts: D6, Spirit: D6, Strength: D6, Vigor: D6; \\ | ||
Ship Ops d6, Knowledge (Astrogation) d4. Fighting d4, Shooting d4; vac suit, light bolt pistol \\ | Ship Ops d6, Knowledge (Astrogation) d4. Fighting d4, Shooting d4; vac suit, light bolt pistol \\ | ||
Line 60: | Line 94: | ||
- | **Battleship** (Cost: 1) \\ | + | |
- | He's wanted by the [[Space Cops]], but he has agreed to come to Bastard Station \\ | + | |
- | Agility: D6, Smarts: D6, Spirit: D6, Strength: D6, Vigor: D6; \\ | + | |
- | Shooting d6, Fighting d6, Repair d4; vac suit, light bolt pistol \\ | + | |
ciat_kiosks.txt · Last modified: 2023/01/21 17:41 by andrew