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trade_and_manufacture [2022/09/05 18:11] – andrew | trade_and_manufacture [2022/09/08 16:38] (current) – dave |
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If you try to sell a Bank of cubes on a planet that exports that sort of cube, it's worth half. If you try to sell it on a planet that imports that sort of cube it is worth double. If the heat is on and buyers are looking for import stamps, you'll have to find a fence and he will give you 10% of an honest sale (rounding up). A crate of luxury items or contraband might have a variety of values, roll 1d6, which can ace, for the notional value and it will require fencing (only 10% net) if the heat is on. | If you try to sell a Bank of cubes on a planet that exports that sort of cube, it's worth half. If you try to sell it on a planet that imports that sort of cube it is worth double. If the heat is on and buyers are looking for import stamps, you'll have to find a fence and he will give you 10% of an honest sale (rounding up). A crate of luxury items or contraband might have a variety of values, roll 1d6, which can ace, for the notional value and it will require fencing (only 10% net) if the heat is on. |
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Stealing a bulk hauler of biomass or ore-mass will require a prearranged buyer/patron since the quantity is so noticeable and large. Carrying this cargo is outside the scope of the Space Bastards' vessels as these titanic vessels are capitol ships, and would require a level of cunning and planning to hijack one. | Stealing a bulk hauler of biomass or ore-mass will require a prearranged buyer/patron since the quantity is so noticeable and large. Carrying this cargo is outside the scope of the Space Bastards' vessels as these titanic vessels are capital ships, and would require a level of cunning and planning to hijack one. |
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