Table of Contents

Saturday Showups

Join your friend DM Rew on the first Saturday night of each month for a casual open table. Each session of this "West Marches" style game is a self-contained one shot running in a shared sandbox campaign world. Newer players can join for a single game and have just as much fun as returning adventurers.

Open Table

An open table is just that. On each game night, anyone can play because while the campaign world is consistent each game session is self-contained and episodic. The DM just creates some places to explore, and the players all decide why their characters are there.

While an open table doesn't necessarily have the focus or intensity of a dedicated campaign with the same player characters, it allows players a whole lot of freedom for players to come and go as they wish, and encourages new styles of play.

Please take a moment to look over the house rules for this series of continuing one-shot adventures.

New Players

If this is your first session playing with the Saturday Showups, check out this page for more information on Character Creation and House Rules.

Our Heroes

So far, our heroes for these adventures include:

Experience Point Log

Find a log of the current experience points earned by each character here.

Completed Adventures

Game Sessions

The Campaign World

A Brief History of the Continent of Apreea

The characters have arrived in the “new world” from wherever they originally came from in search of adventure, riches, destiny - something that drives them. They explore this rediscovered continent of Apreea from a single modest city based on a large island just off the coast, once a major naval base for the crumbling elven empire that once ruled from the waves.

Our new characters need only answer the questions, “where are you from?” and “what are you doing here?” to get started. It is a very American story, in that our adventurers have left where they were in search of something new or greater than themselves. Within reason, wherever our player characters have come from simply becomes canon, even if we never actually see these places in play.

Apreea is made up of five peninsulas. The southernmost one is centered around the mining village of Mineral Grove. The next one North is the shabby port town of Portburg. The campaign world is currently in the 223rd year of the eleventh Elven Age.

Metaphysics of Apreea

A brief list of the warlock patrons currently in the game include:

Deities include:

Notable Beings of Apreea