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demi-human [2021/02/12 02:03] davedemi-human [2021/02/27 23:55] dave
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 **Berserker**:  Move 30; AC 9; Class: C,F,;  Ability: Con+1; Special: +2 to hit vs. humanoids, battle rage\\ **Berserker**:  Move 30; AC 9; Class: C,F,;  Ability: Con+1; Special: +2 to hit vs. humanoids, battle rage\\
  
-**Centaur:**  Move 35; AC 9; Class: C,F;  Ability: Str+1, Int -1; Special: double damage on lance charge.  May make 2 attacks, kick 1d6 plus 1 weapon.\\+**Centaur:**  Move 35; AC 7; Class: C,F;  Ability: Str+1, Int -1; Special: double damage on lance charge.  May make 2 attacks, kick 1d6 plus 1 weapon. To get to AC 5, must buy chain and barding\\
  
 **Cyclopian**:  Move 30; AC 8; Class: F,M,T;  Ability: Str+1; excellent darkvision; Special: none \\ **Cyclopian**:  Move 30; AC 8; Class: F,M,T;  Ability: Str+1; excellent darkvision; Special: none \\
  
-**Dwarf:**  Move 25; AC 9; Class: C,F,T; darkvision; Special: Stonework Skill, +2 on all saves. No lonbow, composite Bow or pike\\+**Dwarf:**  Move 25; AC 9; Class: C,F,T; darkvision; Special: Stonework Skill, +2 on all saves. No longbow, composite bow or pike\\
  
 **Elf**: Move 30; AC 9; Class: F,M,T; darkvision; Special: lowered HD, Secret Door Expert Skill, immune to ghoul paralysis. \\ **Elf**: Move 30; AC 9; Class: F,M,T; darkvision; Special: lowered HD, Secret Door Expert Skill, immune to ghoul paralysis. \\
demi-human.txt · Last modified: 2021/04/19 11:09 by dave