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encumbrance_and_movement [2021/02/05 18:59] – created daveencumbrance_and_movement [2021/02/05 19:02] dave
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 =====ENCUMBRANCE AND MOVEMENT ALLOWANCE===== =====ENCUMBRANCE AND MOVEMENT ALLOWANCE=====
  
-Encumbrance and movement will be handled in a simple, direct manner:   A character has 3 possible states of encumbrance and movement:|| +Encumbrance and movement will be handled in a simple, direct manner:   A character has 3 possible states of encumbrance and movement: 
-  - **NORMA**L:  character is not wearing chain mail or plate armor and is carrying a number of items equal to or less than his STR ability score.  For a horse, this rate applies if it has no or an unarmored rider.+  - **NORMAL**:  character is not wearing chain mail or plate armor and is carrying a number of items equal to or less than his STR ability score.  For a horse, this rate applies if it has no or an unarmored rider.
   - **ARMORED OR LOADED**: a character is either wearing chain or plate OR is carrying more items than his STR ability score, but less than twice his score.  For a horse this applies if it has an armored rider.   - **ARMORED OR LOADED**: a character is either wearing chain or plate OR is carrying more items than his STR ability score, but less than twice his score.  For a horse this applies if it has an armored rider.
-  - **ARMORED AND LOADED**: a character is wearing chain or plate armor AND is carrying more than his STR score in items, but less than twice his score.  He counts at this level if he is carrying a body, or a chst or other bulky container, regardless of his armor and equipment.  For a horse, this applies if it has barding and/or 2 riders.+  - **ARMORED AND LOADED**: a character is wearing chain or plate armor AND is carrying more than his STR score in items, but less than twice his score.  He counts at this level if he is carrying a body, or a chest or other bulky container, regardless of his armor and equipment.  For a horse, this applies if it has barding and/or 2 riders.
  
 |STANDARD MOVE |NORMAL |ARMORED OR LOADED |ARMORED AND LOADED| |STANDARD MOVE |NORMAL |ARMORED OR LOADED |ARMORED AND LOADED|
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-ITEMS CARRIED:+**ITEMS CARRIED**:
 A character can carry a number of items equal or less than his STR score without becoming loaded.   What exactly counts as a single item?  Mostly it is just that, if it is a thing, it counts as an item.  However, sometimes very small things might not count as a single item--as a rule of thumb, if the gear book gives it a weight of 0, then consider it takes 20 of the items to fill a pouch which counts as a single item.  Clothing, backpacks, belts, and sacks do not count as items carried.  Here are some examples: A character can carry a number of items equal or less than his STR score without becoming loaded.   What exactly counts as a single item?  Mostly it is just that, if it is a thing, it counts as an item.  However, sometimes very small things might not count as a single item--as a rule of thumb, if the gear book gives it a weight of 0, then consider it takes 20 of the items to fill a pouch which counts as a single item.  Clothing, backpacks, belts, and sacks do not count as items carried.  Here are some examples:
  
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 1 scroll case (containing up to 7 spells or maps on scrolls) 1 scroll case (containing up to 7 spells or maps on scrolls)
 1 potion, 1 flask of oil, or 1 vial of holy water 1 potion, 1 flask of oil, or 1 vial of holy water
-hooded lantern containing oil and affixed with an Ether Lens+1 lantern containing oil and affixed with an Ether Lens
  
  
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 1 potion of invisibility 1 potion of invisibility
  
-He can carry 10 items without becoming loaded, so far he as 9 of them.  We can assume he’s wearing normal clothes, wearing a backpack, and has a sword belt and scabbards.  He is in leather armor, so now he is Normal, so 6”--30’ of movement. +He can carry 10 items without becoming loaded, so far he as 9 of them.  We can assume he’s wearing normal clothes, wearing a backpack, and has a sword belt and scabbards.  He is in leather armor, so now he is Normal, so 6”--30’ of movement.  If he should get more than 300 more coins, he would tip over into the 10th item, and if he should pick up one more item, he would become “loaded”.  Then, he would drop to 5”--25’ of movement.
- If he should get more than 300 more coins, he would tip over into the 10th item, and if he should pick up one more item, he would become “loaded”.  Then, he would drop to 5”--25’ of movement.+
  
  
encumbrance_and_movement.txt · Last modified: 2021/04/15 00:42 by dave