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encumbrance_and_movement

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encumbrance_and_movement [2021/02/05 19:02] daveencumbrance_and_movement [2021/02/05 19:03] dave
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 EXAMPLE:   EXAMPLE:  
-Chester O’ The Woods (Half-Elf Fighter-Thief)--STR 10 +Chester O’ The Woods (Half-Elf Fighter-Thief)--STR 10\\ 
-Suit of Leather Armor +Suit of Leather Armor\\ 
-Long Bow +Long Bow\\ 
-Quiver of 20 arrows +Quiver of 20 arrows\\ 
-Sword +Sword\\ 
-Dagger +Dagger\\ 
-Thief’s Tools +Thief’s Tools\\ 
-Money Pouch:  with 200gp +Money Pouch:  with 200gp\\ 
-1 potion of healing +1 potion of healing\\ 
-1 potion of invisibility+1 potion of invisibility\\
  
 He can carry 10 items without becoming loaded, so far he as 9 of them.  We can assume he’s wearing normal clothes, wearing a backpack, and has a sword belt and scabbards.  He is in leather armor, so now he is Normal, so 6”--30’ of movement.  If he should get more than 300 more coins, he would tip over into the 10th item, and if he should pick up one more item, he would become “loaded”.  Then, he would drop to 5”--25’ of movement. He can carry 10 items without becoming loaded, so far he as 9 of them.  We can assume he’s wearing normal clothes, wearing a backpack, and has a sword belt and scabbards.  He is in leather armor, so now he is Normal, so 6”--30’ of movement.  If he should get more than 300 more coins, he would tip over into the 10th item, and if he should pick up one more item, he would become “loaded”.  Then, he would drop to 5”--25’ of movement.
  
  
encumbrance_and_movement.txt · Last modified: 2021/04/15 00:42 by dave