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encumbrance_and_movement [2021/02/05 19:02] daveencumbrance_and_movement [2021/02/05 19:48] dave
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 A character can carry a number of items equal or less than his STR score without becoming loaded.   What exactly counts as a single item?  Mostly it is just that, if it is a thing, it counts as an item.  However, sometimes very small things might not count as a single item--as a rule of thumb, if the gear book gives it a weight of 0, then consider it takes 20 of the items to fill a pouch which counts as a single item.  Clothing, backpacks, belts, and sacks do not count as items carried.  Here are some examples: A character can carry a number of items equal or less than his STR score without becoming loaded.   What exactly counts as a single item?  Mostly it is just that, if it is a thing, it counts as an item.  However, sometimes very small things might not count as a single item--as a rule of thumb, if the gear book gives it a weight of 0, then consider it takes 20 of the items to fill a pouch which counts as a single item.  Clothing, backpacks, belts, and sacks do not count as items carried.  Here are some examples:
  
-Any 1 weapon  +Any 1 weapon\\  
-Any suit of armor (leather, chain or plate) and helmet +Any suit of armor (leather, chain or plate) and helmet\\ 
-Any shield +Any shield\\ 
-Character’s money bag with up to 500 coins +Character’s money bag with up to 500 coins\\ 
-1 quiver of 20 arrows +1 quiver of 20 arrows\\ 
-1 case of 30 bolts +1 case of 30 bolts\\ 
-1 pouch containing a sling and up to 30 stones +1 pouch containing a sling and up to 30 stones\\ 
-1 quiver of up to 6 javelins +1 quiver of up to 6 javelins\\ 
-1 Herbalist Bag (containing up to 20 herbs or concoctions) +1 Herbalist Bag (containing up to 20 herbs or concoctions)\\ 
-1 scroll case (containing up to 7 spells or maps on scrolls) +1 scroll case (containing up to 7 spells or maps on scrolls)\\ 
-1 potion, 1 flask of oil, or 1 vial of holy water +1 potion, 1 flask of oil, or 1 vial of holy water\\ 
-1 lantern containing oil and affixed with an Ether Lens+1 lantern containing oil and affixed with an Ether Lens\\
  
  
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 EXAMPLE:   EXAMPLE:  
-Chester O’ The Woods (Half-Elf Fighter-Thief)--STR 10 +Chester O’ The Woods (Half-Elf Fighter-Thief)--STR 10\\ 
-Suit of Leather Armor +Suit of Leather Armor\\ 
-Long Bow +Long Bow\\ 
-Quiver of 20 arrows +Quiver of 20 arrows\\ 
-Sword +Sword\\ 
-Dagger +Dagger\\ 
-Thief’s Tools +Thief’s Tools\\ 
-Money Pouch:  with 200gp +Money Pouch:  with 200gp\\ 
-1 potion of healing +1 potion of healing\\ 
-1 potion of invisibility+1 potion of invisibility\\
  
 He can carry 10 items without becoming loaded, so far he as 9 of them.  We can assume he’s wearing normal clothes, wearing a backpack, and has a sword belt and scabbards.  He is in leather armor, so now he is Normal, so 6”--30’ of movement.  If he should get more than 300 more coins, he would tip over into the 10th item, and if he should pick up one more item, he would become “loaded”.  Then, he would drop to 5”--25’ of movement. He can carry 10 items without becoming loaded, so far he as 9 of them.  We can assume he’s wearing normal clothes, wearing a backpack, and has a sword belt and scabbards.  He is in leather armor, so now he is Normal, so 6”--30’ of movement.  If he should get more than 300 more coins, he would tip over into the 10th item, and if he should pick up one more item, he would become “loaded”.  Then, he would drop to 5”--25’ of movement.
  
  
encumbrance_and_movement.txt · Last modified: 2021/04/15 00:42 by dave