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injury_and_healing [2021/02/05 18:11] daveinjury_and_healing [2021/02/09 00:21] dave
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   * When a character or monster is brought to 0 hit points, he is considered to be dead, unless he makes a 1d20 Check vs. his Constitution.  If he scores less than or equal to his CON he is wounded and unconscious, but can be revived if healed to 1 hp.   * When a character or monster is brought to 0 hit points, he is considered to be dead, unless he makes a 1d20 Check vs. his Constitution.  If he scores less than or equal to his CON he is wounded and unconscious, but can be revived if healed to 1 hp.
   * If he fails the CON roll, he may attempt a second CON roll to survive, but looses 1 point of CON permanently.     * If he fails the CON roll, he may attempt a second CON roll to survive, but looses 1 point of CON permanently.  
-  * If he fails the 2nd CON roll, he may attempt one more CON roll, but looses 1 point permanently from 1 randomly rolled ability score. +  * If he fails the 2nd CON roll, he may attempt one more CON roll, but looses 1 point permanently from 1 randomly rolled ability score.  If he fails the third CON check, he is dead. 
-  * If healing magic brings the character to 1 hp or above, he’s back in the action.+  * While player characters and henchmen can always attempt these CON rolls, it is entirely at the Judge's discretion whether other NPCs or monsters may do so
 +  * If the character is healed to 1 hp or above, he’s back in the action.
  
 **HEALING HIT POINTS** **HEALING HIT POINTS**
injury_and_healing.txt · Last modified: 2021/05/16 23:48 by andrew