slug_duggins
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slug_duggins [2021/02/18 15:25] – dave | slug_duggins [2022/11/20 03:45] – andrew | ||
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=====SLUG DUGGINS===== | =====SLUG DUGGINS===== | ||
+ | {{ : | ||
Self-described tactical genius. | Self-described tactical genius. | ||
+ | Class/ | ||
+ | Species: half-orc\\ | ||
+ | Alignment: Neutral\\ | ||
+ | AC 12 (leather)\\ | ||
+ | Saving Throw: 13; 11 vs. Poison and all sorts of mechanical and magical traps \\ | ||
+ | Hp: 16\\ | ||
+ | Move 30' \\ | ||
+ | Attack Bonus: +2\\ | ||
+ | STR-11, INT-8, WIS-10, DEX-13, CON-11, CHA-10\\ | ||
+ | Languages: Common, Orcish\\ | ||
+ | Skills: | ||
+ | Special Feature: Brawler (does 1d4 lethal or subdual with fists)\\ | ||
+ | |||
+ | Short bow, | ||
+ | Dagger, +2, 1d4 damage, range 10/20/30, AM, FD, H\\ | ||
+ | Morningstar, | ||
+ | |||
+ | Gear: leather armor, short bow, morning star, quiver of < | ||
+ | |||
+ | Zerkwad gives Slug a bandolier of two Holy Waters, Cure Wounds, Cure Disease, and a potion of Neutralize Poison in a potion bandolier (022.11.13). | ||
+ | |||
+ | XP– 5100 + 9950 (2022.11.13) = 15,050\\ | ||
+ | Gold: 11 \\ | ||
+ | |||
+ | |||
+ | |||
+ | ==== Blueholme Version ==== | ||
Class/ | Class/ | ||
Species: | Species: | ||
Line 9: | Line 37: | ||
Languages: | Languages: | ||
- | +1 to hit with missiles, | + | +1 to hit with missiles, |
Skills: | Skills: | ||
+ | Special Feature: | ||
AC-7 (leather)\\ | AC-7 (leather)\\ | ||
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Short Bow: range 50/100/150, 1d6 damage, 2 shots possible if no move\\ | Short Bow: range 50/100/150, 1d6 damage, 2 shots possible if no move\\ | ||
- | Gear: leather armor, lock picks (thieves' | + | Gear: leather armor, lock picks (thieves' |
XP-2600\\ | XP-2600\\ | ||
- | Gold: | + | Gold: |
slug_duggins.txt · Last modified: 2022/11/21 02:44 by andrew