zerkwad
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zerkwad [2021/09/20 00:49] – [Current Healing] andrew | zerkwad [2021/10/06 20:57] – [Resources] andrew | ||
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=====Zerkwad===== | =====Zerkwad===== | ||
- | Zerkwad is a berserker cleric from the tribes of berserkers in the Vestkrag mountains. He is very superstitious. He won't sleep around live birds. He refuses to steal from the dead - except from the undead in which case he takes EVERYTHING because those monsters deserve to have nothing in the afterlife. He won't step on cracks in masonry. He won't adventure on the sabbath day. | + | Zerkwad is a berserker cleric from the tribes of berserkers in the Vestkrag mountains. He is very superstitious. He won't sleep around live birds. He refuses to steal from the dead - except from the undead in which case he takes EVERYTHING because those monsters deserve to have nothing in the afterlife. He won't step on cracks in masonry. He won't adventure on the sabbath day. The sabbath is not the same day every week. He always drinks with his left hand. He won't step on other peoples' |
- | + | ||
- | The sabbath is not the same day every week. He always drinks with his left hand. He won't step on other peoples' | + | |
Zerkwad believes that halflings are cursed evil-people. He hates them with a passion and refuses to deal with them. Zerkwad doesn' | Zerkwad believes that halflings are cursed evil-people. He hates them with a passion and refuses to deal with them. Zerkwad doesn' | ||
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{{ : | {{ : | ||
Class/ | Class/ | ||
- | AC: | + | AC: 18 (Plate and Shield)\\ |
- | HP: 26 \\ | + | HP: 20 \\ |
Base move 30'; | Base move 30'; | ||
- | + | Species: | |
- | Species: | + | Saving Throw: 10 \\ |
Initiate of Isis & Osiris \\ | Initiate of Isis & Osiris \\ | ||
- | Alignment: Chaotic Good\\ | + | Turn Undead |
- | Cleric +2 on all saves \\ | + | Alignment: Lawful |
STR-16, INT-10, WIS-13, DEX-11, CON-14, CHA-10 \\ | STR-16, INT-10, WIS-13, DEX-11, CON-14, CHA-10 \\ | ||
- | +1 damage | + | +1 Damage |
- | ALL SAVES: | + | +3 Base Attack Bonus \\ |
- | Special: +2 to hit vs. humanoids, battle rage \\ | + | |
- | Adventuring Skills: | + | Adventuring Skills: |
Languages: Common \\ | Languages: Common \\ | ||
- | Permanent Wound: -1 CON | + | Permanent Wound: -1 CON \\ |
==== Resources ==== | ==== Resources ==== | ||
- | Gold: | + | Gold: |
- | + | XP: 20,000 (30,000 @ 6th) \\ | |
- | + | ||
- | XP: 13,795 (25,001 @ 6th) \\ | + | |
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==== Gear ==== | ==== Gear ==== | ||
- | Gear: Plate armor and helmet, | + | Gear: Plate armor and helmet, |
- | Clothes, money bag, food bag 5 rations, two two-pint wineskins, backpack, belts and scabbards, | + | clothes, money bag holding 500 coins, food bag 5 rations, two two-pint wineskins, backpack, belts and scabbards, |
+ | |||
+ | Gear left at home: Dragon Scale Armor (as chain), Shiny Silver Helmet, Spell Book of cleric spells, bag of caltrops, | ||
- | Gear left at home: Dragon Scale Armor (as chain), Shiny Silver Helmet, Spell Book of cleric spells | ||
- | Mace: Bludgeoning, | ||
==== Current Healing ==== | ==== Current Healing ==== | ||
- | * 1 x Potion of Cure Light Wounds (D6+1) | + | * 0 x Potion of Heal Wounded |
- | * 1 x Neutralize Poison Potion | + | * 0 x Neutralize Poison Potion |
- | * 0 x Remove Disease | + | * 0 x White Lotus |
+ | * 1 x Remove Disease | ||
* 3 x Pints of Wine (healing 1 1xbattle) | * 3 x Pints of Wine (healing 1 1xbattle) | ||
- | * 0 x Comfrey root (healing 1d4 1xday) | + | * 2 x Comfrey root (healing 1d4 1xday) |
- | * 1 x Woundwart (healing an extra point if you rest for a day) | + | * 4 x Woundwart (healing an extra point if you rest for a day) |
- | * 4 x Liver Squeezins (1d4 emergency healing / 1 in 20 for blindness cumulative) | + | * 3 x Liver Squeezins (1d4 emergency healing / 1 in 20 for blindness cumulative) |
* 0 x Essence of Krangor (If breathed in, 75% chance that it will instantly impart 6 temporary hit points | * 0 x Essence of Krangor (If breathed in, 75% chance that it will instantly impart 6 temporary hit points | ||
- | COSTS: Cure Light Wounds (100 each to make + 1 week, 200gp each from temple), Neutralize Poison Potion (800gp from temple), Remove Disease Potion (700gp from temple), Comfrey Root (10 gp), Essence of Krangor (150gp), Pint of Wine (5sp) | + | COSTS: Cure Light Wounds (100 each to make + 1 week, 200gp each from temple), Neutralize Poison Potion (800gp from temple, 200 to make + 1 week), Remove Disease Potion (700gp from temple), Comfrey Root (10 gp), Essence of Krangor (150gp), Pint of Wine (5sp) |
- | ==== Herbals Bag (Regular Loadout) | + | ==== Herbals Bag ==== |
- | 4x Assassin' | + | 4x Assassin' |
==== Potions ==== | ==== Potions ==== | ||
- | * Potion of defense +2 AC for an hour | + | * Potion of defense |
- | * 2x Potion of Dimunation 1/10 everything for one hour | + | * 2x Potion of Dimunation |
- | * < | + | * 2 x Holy Water (25gp each) |
- | * 3 x Holy Water (25gp each) | + | * Potion of Darkvision |
- | * Potion of Darkvision | + | * Potion of Heroism (This potion gives the drinker a +2 bonus to attack and damage for 1d6+6 turns) |
+ | * Dust of Appearance (25 uses) | ||
==== Spells ==== | ==== Spells ==== | ||
- | **Spells Memorized**: | + | **Spells Memorized**: |
- | Spell Focus - Cure Light Wounds | + | 1st Level |
+ | * Heal Wounded | ||
- | ==== Maintenance Log ==== | + | 2nd Level |
+ | * Neutralize Poison | ||
+ | * Speak with Animals | ||
+ | |||
+ | ==== Maintenance Log ==== | ||
+ | |||
+ | Paid Maintenance for | ||
Paid Maintenance for 03/07/2021 game (150gp) \\ | Paid Maintenance for 03/07/2021 game (150gp) \\ | ||
Paid Maintenance for 04/03/2021 game (150gp) \\ | Paid Maintenance for 04/03/2021 game (150gp) \\ | ||
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Paid Maintenance for 09/05/2021 game (35gp = 5HD / 14 Days) \\ | Paid Maintenance for 09/05/2021 game (35gp = 5HD / 14 Days) \\ | ||
Paid Maintenance for 09/19/2021 game (35gp = 5HD / 14 Days) \\ | Paid Maintenance for 09/19/2021 game (35gp = 5HD / 14 Days) \\ | ||
- | ==== To Hit: THAC0 19 ==== | + | Paid Maintenance for 10/03/2021 game (52.5gp |
- | {{ : | ||
- | |**AC**|**Hit #**|**vs. Humanoids**| | ||
- | |9|8|6| | ||
- | |8|9|7| | ||
- | |7|10|8| | ||
- | |6|11|9| | ||
- | |5|12|10| | ||
- | |4|13|11| | ||
- | |3|14|12| | ||
- | |2|15|13| | ||
- | |1|16|14| | ||
- | +1 to hit vs. Bony or Heavy Armor with Mace | ||
zerkwad.txt · Last modified: 2023/08/27 23:12 by andrew