zerkwad
Differences
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zerkwad [2021/10/03 20:35] – [Current Healing] andrew | zerkwad [2021/10/06 17:54] – [Resources] andrew | ||
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- | Gold: | + | Gold: |
- | -52.5 \\ | + | |
+ | XP: 20,000813 (30,000 @ 6th) \\ | ||
- | XP: 15813 (25,001 @ 6th) \\ | ||
{{ : | {{ : | ||
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==== Gear ==== | ==== Gear ==== | ||
- | Gear: Plate armor and helmet, Sturdy Shield, mace, sling and bullets, Six silver sling bullets, | + | Gear: Plate armor and helmet, |
Clothes, money bag, food bag 5 rations, two two-pint wineskins, backpack, belts and scabbards, 2 sacks, light wand attached to his shield, Crowbar, | Clothes, money bag, food bag 5 rations, two two-pint wineskins, backpack, belts and scabbards, 2 sacks, light wand attached to his shield, Crowbar, | ||
- | Gear left at home: Dragon Scale Armor (as chain), Shiny Silver Helmet, Spell Book of cleric spells, bag of caltrops | + | Gear left at home: Dragon Scale Armor (as chain), Shiny Silver Helmet, Spell Book of cleric spells, bag of caltrops, regular mace |
Mace: Bludgeoning, | Mace: Bludgeoning, | ||
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==== Current Healing ==== | ==== Current Healing ==== | ||
- | * 3 x Potion of Cure Light Wounds (D6+1) | + | * 0 x Potion of Cure Light Wounds (D6+1) |
- | * < | + | * 0 x Neutralize Poison Potion |
+ | * 0 x White Lotus | ||
* 1 x Remove Disease | * 1 x Remove Disease | ||
- | * 4 x Pints of Wine (healing 1 1xbattle) | + | * 3 x Pints of Wine (healing 1 1xbattle) |
- | * 3 x Comfrey root (healing 1d4 1xday) | + | * 2 x Comfrey root (healing 1d4 1xday) |
- | * 1 x Woundwart (healing an extra point if you rest for a day) | + | * 4 x Woundwart (healing an extra point if you rest for a day) |
- | * 4 x Liver Squeezins (1d4 emergency healing / 1 in 20 for blindness cumulative) | + | * 3 x Liver Squeezins (1d4 emergency healing / 1 in 20 for blindness cumulative) |
- | * 1 x Essence of Krangor (If breathed in, 75% chance that it will instantly impart 6 temporary hit points | + | * 0 x Essence of Krangor (If breathed in, 75% chance that it will instantly impart 6 temporary hit points |
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* Potion of defense (+2 AC for 1d6+6 turns) | * Potion of defense (+2 AC for 1d6+6 turns) | ||
* 2x Potion of Dimunation (1/10 everything for 1d6+6 turns) | * 2x Potion of Dimunation (1/10 everything for 1d6+6 turns) | ||
- | * 3 x Holy Water (25gp each) | + | * 2 x Holy Water (25gp each) |
* Potion of Darkvision (for 1d6+6 turns) | * Potion of Darkvision (for 1d6+6 turns) | ||
* Potion of Heroism (This potion gives the drinker a +2 bonus to attack and damage for 1d6+6 turns) | * Potion of Heroism (This potion gives the drinker a +2 bonus to attack and damage for 1d6+6 turns) |
zerkwad.txt · Last modified: 2023/08/27 23:12 by andrew