zerkwad
Differences
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zerkwad [2021/10/17 20:11] – [Current Healing] andrew | zerkwad [2021/11/14 23:42] – [Resources] andrew | ||
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- | Gold: | + | Gold: |
- | -120 (comfrey & white lotus) \\ | + | |
- | -52.5 | + | |
- | XP: 20,000 (30,000 @ 6th) \\ | + | +512 gp \\ |
+ | -20 pg (shield) | ||
+ | |||
+ | XP: 23,916 (30,000 @ 6th) \\ | ||
+ | |||
+ | +500 xp - dragon \\ | ||
+ | +400 xp \\ | ||
+ | +400 xp \\ | ||
+ | +450 xp \\ | ||
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==== Gear ==== | ==== Gear ==== | ||
- | Gear: plate armor and helmet, sturdy shield, silvered mace, sling and a dozen bullets - six silvered, | + | Gear: plate armor and helmet, sturdy shield, sling and a dozen bullets - six silvered, |
- | clothes, money bag holding 500 coins, food bag 5 rations, two two-pint wineskins, backpack, belts and scabbards, two emergency sacks, light wand attached to his shield, holy symbol (ankh), crowbar, | + | clothes, money bag holding 500 coins, food bag 5 rations, herbal bag, two two-pint wineskins, backpack, belts and scabbards, two emergency sacks, light wand attached to his shield, holy symbol (ankh), crowbar, |
- | - 13/16 things | + | 11 of 16 things. |
Gear left at home: dragon scale armor (as chain), shiny silver helmet, spell book of cleric spells, bag of caltrops, regular mace, balance of coins not in money bag | Gear left at home: dragon scale armor (as chain), shiny silver helmet, spell book of cleric spells, bag of caltrops, regular mace, balance of coins not in money bag | ||
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==== Current Healing ==== | ==== Current Healing ==== | ||
- | * 12 x Potion of Heal Wounded | + | * 8 x Potion of Heal Wounded |
* 1 x Neutralize Poison Potion | * 1 x Neutralize Poison Potion | ||
* 1 x White Lotus | * 1 x White Lotus | ||
* 1 x Remove Disease Potion | * 1 x Remove Disease Potion | ||
- | * 2 x Pints of Wine (healing 1 1 xbattle) | + | * 1 x Pints of Wine (healing 1 1xbattle) |
- | * 6 x Comfrey root (healing 1d4 1xday) | + | * 5 x Comfrey root (healing 1d4 1xday) |
* 4 x Woundwart (healing an extra point if you rest for a day) | * 4 x Woundwart (healing an extra point if you rest for a day) | ||
* 3 x Liver Squeezins (1d4 emergency healing / 1 in 20 for blindness cumulative) | * 3 x Liver Squeezins (1d4 emergency healing / 1 in 20 for blindness cumulative) | ||
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* Potion of defense (+2 AC for 1d6+6 turns) | * Potion of defense (+2 AC for 1d6+6 turns) | ||
* 2x Potion of Dimunation (1/10 everything for 1d6+6 turns) | * 2x Potion of Dimunation (1/10 everything for 1d6+6 turns) | ||
- | * 2 x Holy Water (25gp each) | + | * 1 x Holy Water (25gp each) |
* Potion of Darkvision (for 1d6+6 turns) | * Potion of Darkvision (for 1d6+6 turns) | ||
* Potion of Heroism (This potion gives the drinker a +2 bonus to attack and damage for 1d6+6 turns) | * Potion of Heroism (This potion gives the drinker a +2 bonus to attack and damage for 1d6+6 turns) | ||
- | * Dust of Appearance (25 uses) | + | * Dust of Appearance (23 uses) |
+ | * Neutralize Poison | ||
==== Spells ==== | ==== Spells ==== | ||
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Paid Maintenance for 10/03/2021 game (52.5gp = 5HD / 21 Days) \\ | Paid Maintenance for 10/03/2021 game (52.5gp = 5HD / 21 Days) \\ | ||
Paid Maintenance for 10/17/2021 game (52.5gp = 5HD / 21 Days) \\ | Paid Maintenance for 10/17/2021 game (52.5gp = 5HD / 21 Days) \\ | ||
+ | Paid Maintenance for 11/30/2021 game (110gp = 5HD / 44 days) \\ | ||
+ | Paid Maineenance through 2021 (77.5pg 5HD/ 31 days) \\ | ||
zerkwad.txt · Last modified: 2023/08/27 23:12 by andrew