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zerkwad [2021/10/17 21:48] – [Current Healing] andrewzerkwad [2022/01/10 14:09] – [Herbals Bag] andrew
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 =====Zerkwad===== =====Zerkwad=====
  
-Zerkwad is a berserker cleric from the tribes of berserkers in the Vestkrag mountains. He is very superstitious. He won't sleep around live birds. He refuses to steal from the dead - except from the undead in which case he takes EVERYTHING because those monsters deserve to have nothing in the afterlife. He won't step on cracks in masonry. He won't adventure on the sabbath day. The sabbath is not the same day every week. He always drinks with his left hand. He won't step on other peoples' shadows, unless he wants them to die a horrible death in the future. He believes he has already died once and come back to life, but that is debatable because he may have just been REALLY drunk. Spitting into the darkness makes the lords of shadows allow mortals to see in the pitch black.+Zerkwad is a war cleric from the tribes of berserkers in the Vestkrag mountains. He is very superstitious. He won't sleep around live birds. He refuses to steal from the dead - except from the undead in which case he takes EVERYTHING because those monsters deserve to have nothing in the afterlife. He won't step on cracks in masonry. He won't adventure on the sabbath day. The sabbath is not the same day every week. He always drinks with his left hand. He won't step on other peoples' shadows, unless he wants them to die a horrible death in the future. He believes he has already died once and come back to life, but that is debatable because he may have just been REALLY drunk. Spitting into the darkness makes the lords of shadows allow mortals to see in the pitch black.
  
 Zerkwad believes that halflings are cursed evil-people. He hates them with a passion and refuses to deal with them. Zerkwad doesn't read, and believes that books will drain the life from you through the power of the written word.  Zerkwad believes that halflings are cursed evil-people. He hates them with a passion and refuses to deal with them. Zerkwad doesn't read, and believes that books will drain the life from you through the power of the written word. 
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 ==== Character Sheet ==== ==== Character Sheet ====
 {{ :zerkwald.jpg?300|}} {{ :zerkwald.jpg?300|}}
-Class/Level: Cleric - 5\\+Class/Level: Cleric - 6\\
 AC: 18 (Plate and Shield)\\ AC: 18 (Plate and Shield)\\
-HP: 20 \\+HP: 24 \\
 Base move 30';  In armor:  25'\\  Base move 30';  In armor:  25'\\ 
 Species: Human\\ Species: Human\\
-Saving Throw: 10 \\+Saving Throw: 9   \\
  
 Initiate of Isis & Osiris \\ Initiate of Isis & Osiris \\
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-Gold:  183gp \\+Gold: 2160.5 gp => 10% to church of Isis and Osiris \\
  
- +XP: 35,082 (7th @ 40,000) \\
-XP: 20,000 (30,000 @ 6th) \\+
  
  
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-==== Gear ====+==== Basic Gear ====
  
-Gear:  plate armor and helmet<del>sturdy shield</del><del>silvered mace</del>, sling and a dozen bullets - six silvered, +plate armor, shield, spare shield, sling and a dozen bullets - six of them silvered,  food bag 5 rations, herbal bagpotions bandolieralchemists' kit, MW warhammer (+1 attack AND DAMAGE vs. Plate) \\
-clothes, money bag holding 500 coins, food bag 5 rations, two two-pint wineskinsbackpackbelts and scabbards, two emergency sacks, light wand attached to his shield, holy symbol (ankh), crowbar,  2x Rod of Deal Light Wounds (1D6+1 once per day), Sack of lizard meat, MW Warhammer (+1 attack AND DAMAGE vs. Plate) \\ +
- - 14/16 things carried \\+
  
-Gear left at homedragon scale armor (as chain)shiny silver helmetspell book of cleric spellsbag of caltropsregular macebalance of coins not in money bag+Free Gear: clothesbackpackbelts and scabbardstwo emergency sackslight wand attached to his shieldholy symbol (ankh), 2x Rod of Deal Light Wounds (1D6+1 once per day) \\
  
 +Items 7 of 16 \\
  
  
-==== Current Healing ==== +==== Bandolieer / Potions Pouch ==== 
-  + 
-  * 10 x Potion of Heal Wounded+**Healing** 
 +  * x Potion of Heal Wounded
   * 1 x Neutralize Poison Potion   * 1 x Neutralize Poison Potion
-  * 1 x White Lotus 
   * 1 x Remove Disease Potion   * 1 x Remove Disease Potion
-  * Pints of Wine (healing 1xbattle+  * Potion of defense (+2 AC for 1d6+6 turns) 
-  * x Comfrey root (healing 1d4 1xday) + 
 +**Grenades** 
 +  * x Holy Water (25gp each 
 + 
 +==== Herbals Bag ==== 
 + 
 +**Healing** 
 +  * 1 x White Lotus 
 +  * 2 x Comfrey root (healing 1d4 1xday)  
 +  * 0 x Essence of Krangor (If breathed in, 75% chance that it will instantly impart 6 temporary hit points  but 25% it will do 1d3 damage instead) 
 + 
 +**Other Herbals** 
 +  * 3x Birthwart (for poison) 
 +  * 2x Belladonna (for lycanthropy) 
 +  * 1x Chaulmoogra Oil (for oozes) 
 +  * 1x Garlic (for making vampires cringe) 
 +  * 3x Goldenrod (25% to cure a disease) 
 +  * 1x Wolfsbane (for turning lycanthropes) 
 +  * 3x Tamarid (for mummy rot) 
 + 
 +==== Alchemists' Kit ==== 
 + 
 +  * 0 x Liver Squeezins (1d4 emergency healing / 1 in 20 for blindness cumulative) 
 + 
 + 
 +==== Gear Left at Home ==== 
 + 
 +dragon scale armor (as chain), shiny silver helmet, spare shield, spell book of cleric spells, bag of caltrops, regular mace, balance of coins not in money bag, large four-pint wineskin,  crowbar, shiny helmet 
 + 
 +  * 0 x Cure Wounds Potions 
 +  * 3 x Liver Squeezins 
 +  * 2 x Holy Water (25gp each)  
 +  * 2 x Potion of Darkvision (for 1d6+6 turns) 
 +  * Dust of Appearance (20 uses) 
 +  * 1 x Neutralize Poison Potion 
 +  * 1 x Clairvoyance Potion 
 +  * 1 x Potion of Dog Control (from level 4
   * 4 x Woundwart (healing an extra point if you rest for a day)   * 4 x Woundwart (healing an extra point if you rest for a day)
-  * 3 x Liver Squeezins (1d4 emergency healing / 1 in 20 for blindness cumulative) 
-  * 2 x Essence of Krangor (If breathed in, 75% chance that it will instantly impart 6 temporary hit points  but 25% it will do 1d3 damage instead) 
  
  
-COSTS: Cure Light Wounds (100 each to make + 1 week, 200gp each from temple), Neutralize Poison Potion (800gp from temple, 200 to make + 1 week), Remove Disease Potion (700gp from temple), Comfrey Root (10 gp), Essence of Krangor (150gp), Pint of Wine (5sp), White Lotus (100gp)+==== Current Healing ==== 
 +  
 + 
 + 
 + 
 +**In wineskin** 
 +  * 4 x Pints of cheap wine (healing 1 1xbattle) 
 + 
 +COSTS: Heal Wounded (100 each to make + 1 week, 125gp each from temple), Neutralize Poison Potion (200 to make + 2 weeks), Cure Disease Potion (300gp to make + 3 weeks), Comfrey Root (10 gp), Essence of Krangor (150gp), Pint of Wine (5sp), White Lotus (100gp)
  
 ==== Herbals Bag ==== ==== Herbals Bag ====
    
-4x Assassin's Hemp (for morale of NPCs), 3x Birthwart (for poison), 2x Belladonna (for lycanthropy), 1x Chaulmoogra Oil (for oozes), 1x Garlic (for making vampires cringe), 4x Goldenrod (25% to cure a disease), 1x Wolfsbane (for turning lycanthropes), 3x Tamarid (for mummy rot)+4x Assassin's Hemp (for morale of NPCs), 
  
  
-==== Potions ==== 
- 
-  * Potion of defense (+2 AC for 1d6+6 turns) 
-  * 2x Potion of Dimunation (1/10 everything for 1d6+6 turns) 
-  * 2 x Holy Water (25gp each)  
-  * Potion of Darkvision (for 1d6+6 turns) 
-  * Potion of Heroism (This potion gives the drinker a +2 bonus to attack and damage for 1d6+6 turns) 
-  * Dust of Appearance (25 uses) 
 ==== Spells ==== ==== Spells ====
  
-**Spells Memorized**:  (1st Level - 2, 2nd Level - 2, Lawful - 1, Blessing - 1): \\+**Spells Memorized**:  (1st Level - 2, 2nd Level - 2, 3rd level - 1, Lawful - 1, Blessing - 1): \\
  
 1st Level 1st Level
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   * Protection from Chaos   * Protection from Chaos
  
 +3rd Level
  
 +  * Stand the Fallen
 ==== Maintenance Log ==== ==== Maintenance Log ====
  
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 Paid Maintenance for 10/03/2021 game (52.5gp = 5HD / 21 Days) \\ Paid Maintenance for 10/03/2021 game (52.5gp = 5HD / 21 Days) \\
 Paid Maintenance for 10/17/2021 game (52.5gp = 5HD / 21 Days) \\ Paid Maintenance for 10/17/2021 game (52.5gp = 5HD / 21 Days) \\
 +Paid Maintenance for 11/30/2021 game (110gp = 5HD / 44 days) \\ 
 +Paid Maintenance through 2021 (77.5pg 5HD/ 31 days) \\
  
  
  
zerkwad.txt · Last modified: 2023/08/27 23:12 by andrew