zerkwad
Differences
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zerkwad [2021/12/12 23:02] – [Current Healing] andrew | zerkwad [2021/12/12 23:25] – [Gear] andrew | ||
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Gold: 1017.5gp \\ | Gold: 1017.5gp \\ | ||
+ | +200 gp for trolls and stuff \\ | ||
+ | -10gp for shield \\ | ||
+ | -100 gp for holy water \\ | ||
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+450 XP for trolls 1 \\ | +450 XP for trolls 1 \\ | ||
+550 xp for trolls 2 \\ | +550 xp for trolls 2 \\ | ||
+ | +200 xp for gold \\ | ||
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==== Gear ==== | ==== Gear ==== | ||
- | Gear: plate armor and helmet, sturdy shield, extra shield, sling and a dozen bullets - six silvered, | + | Gear: plate armor and helmet, sturdy shield, extra spare shield, sling and a dozen bullets - six silvered, clothes, money bag holding 500 coins, food bag 5 rations, herbal bag, two two-pint wineskins, backpack, belts and scabbards, two emergency sacks, light wand attached to his shield, holy symbol (ankh), crowbar, |
- | clothes, money bag holding 500 coins, food bag 5 rations, herbal bag, two two-pint wineskins, backpack, belts and scabbards, two emergency sacks, light wand attached to his shield, holy symbol (ankh), crowbar, | + | 14 of 16 things. |
- | 11 of 16 things. | + | |
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* Potion of defense (+2 AC for 1d6+6 turns) | * Potion of defense (+2 AC for 1d6+6 turns) | ||
- | * 1 x Holy Water (25gp each) | + | * 5 x Holy Water (25gp each) |
* Potion of Darkvision (for 1d6+6 turns) | * Potion of Darkvision (for 1d6+6 turns) | ||
* Potion of Heroism (This potion gives the drinker a +2 bonus to attack and damage for 1d6+6 turns) | * Potion of Heroism (This potion gives the drinker a +2 bonus to attack and damage for 1d6+6 turns) |
zerkwad.txt · Last modified: 2023/08/27 23:12 by andrew