zerkwad
Differences
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zerkwad [2021/12/13 01:56] – [Zerkwad] andrew | zerkwad [2021/12/20 22:35] – [Gear] andrew | ||
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==== Character Sheet ==== | ==== Character Sheet ==== | ||
{{ : | {{ : | ||
- | Class/ | + | Class/ |
AC: 18 (Plate and Shield)\\ | AC: 18 (Plate and Shield)\\ | ||
- | HP: 20 \\ | + | HP: 24 \\ |
Base move 30'; | Base move 30'; | ||
Species: Human\\ | Species: Human\\ | ||
- | Saving Throw: | + | Saving Throw: |
Initiate of Isis & Osiris \\ | Initiate of Isis & Osiris \\ | ||
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- | Gold: 1017.5gp \\ | + | Gold: 1284.5gp \\ |
- | +200 gp for trolls and stuff \\ | + | |
- | -10gp for shield \\ | + | |
- | -100 gp for holy water \\ | + | |
- | +488 gp for second section of the dungeon \\ | + | |
- | -10gp for new shield \\ | + | |
- | -300gp for new plate armor (attacked by ooze) \\ | + | |
- | + | XP: 30,216 (7th @ 40,000) \\ | |
- | XP: 30,216 (30,000 @ 6th) \\ | + | |
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==== Gear ==== | ==== Gear ==== | ||
- | Gear: plate armor and helmet, shield, extra spare sturdy shield, sling and a dozen bullets - six of them silvered, | + | Gear: plate armor, shiny helmet, shield, extra spare sturdy shield, sling and a dozen bullets - six of them silvered, |
- | 14 of 16 things \\ | + | 13 of 16 things \\ |
+ | Basic Gear: clothes, backpack, belts and scabbards, two emergency sacks, light wand attached to his shield, holy symbol (ankh), 2x Rod of Deal Light Wounds (1D6+1 once per day), | ||
Gear left at home: dragon scale armor (as chain), shiny silver helmet, spell book of cleric spells, bag of caltrops, regular mace, balance of coins not in money bag | Gear left at home: dragon scale armor (as chain), shiny silver helmet, spell book of cleric spells, bag of caltrops, regular mace, balance of coins not in money bag | ||
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* 1 x White Lotus | * 1 x White Lotus | ||
* 1 x Remove Disease Potion | * 1 x Remove Disease Potion | ||
- | * 1 x Pints of Wine (healing 1 1xbattle) | + | * 4 x Pints of cheap wine (healing 1 1xbattle) |
* 3 x Comfrey root (healing 1d4 1xday) | * 3 x Comfrey root (healing 1d4 1xday) | ||
* 4 x Woundwart (healing an extra point if you rest for a day) | * 4 x Woundwart (healing an extra point if you rest for a day) | ||
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* 0 x Essence of Krangor (If breathed in, 75% chance that it will instantly impart 6 temporary hit points | * 0 x Essence of Krangor (If breathed in, 75% chance that it will instantly impart 6 temporary hit points | ||
- | COSTS: Heal Wounded (100 each to make + 1 week, 200gp each from temple), Neutralize Poison Potion (800gp from temple, | + | COSTS: Heal Wounded (100 each to make + 1 week, 200gp each from temple), Neutralize Poison Potion (200 to make + 2 weeks), Cure Disease Potion (300gp to make + 3 weeks), Comfrey Root (10 gp), Essence of Krangor (150gp), Pint of Wine (5sp), White Lotus (100gp) |
==== Herbals Bag ==== | ==== Herbals Bag ==== | ||
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==== Spells ==== | ==== Spells ==== | ||
- | **Spells Memorized**: | + | **Spells Memorized**: |
1st Level | 1st Level | ||
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* Protection from Chaos | * Protection from Chaos | ||
+ | 3rd Level | ||
+ | * Stand the Fallen | ||
==== Maintenance Log ==== | ==== Maintenance Log ==== | ||
zerkwad.txt · Last modified: 2023/08/27 23:12 by andrew