zerkwad
Differences
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zerkwad [2021/12/13 01:56] – [Zerkwad] andrew | zerkwad [2022/01/10 14:09] – [Current Healing] andrew | ||
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==== Character Sheet ==== | ==== Character Sheet ==== | ||
{{ : | {{ : | ||
- | Class/ | + | Class/ |
AC: 18 (Plate and Shield)\\ | AC: 18 (Plate and Shield)\\ | ||
- | HP: 20 \\ | + | HP: 24 \\ |
Base move 30'; | Base move 30'; | ||
Species: Human\\ | Species: Human\\ | ||
- | Saving Throw: | + | Saving Throw: |
Initiate of Isis & Osiris \\ | Initiate of Isis & Osiris \\ | ||
Line 31: | Line 31: | ||
- | Gold: 1017.5gp \\ | + | Gold: 2160.5 gp => 10% to church of Isis and Osiris |
- | +200 gp for trolls | + | |
- | -10gp for shield \\ | + | |
- | -100 gp for holy water \\ | + | |
- | +488 gp for second section of the dungeon \\ | + | |
- | -10gp for new shield \\ | + | |
- | -300gp for new plate armor (attacked by ooze) \\ | + | |
- | + | XP: 35,082 (7th @ 40,000) \\ | |
- | XP: 30,216 (30,000 @ 6th) \\ | + | |
Line 46: | Line 39: | ||
- | ==== Gear ==== | + | ==== Basic Gear ==== |
- | Gear: | + | plate armor, shield, spare shield, sling and a dozen bullets - six of them silvered, |
- | 14 of 16 things | + | |
+ | Free Gear: clothes, backpack, belts and scabbards, two emergency sacks, light wand attached to his shield, holy symbol (ankh), 2x Rod of Deal Light Wounds (1D6+1 once per day) \\ | ||
- | Gear left at home: dragon scale armor (as chain), shiny silver helmet, spell book of cleric spells, bag of caltrops, regular mace, balance of coins not in money bag | + | Items 7 of 16 \\ |
+ | ==== Bandolieer / Potions Pouch ==== | ||
- | ==== Current | + | **Healing** |
- | + | * 2 x Potion of Heal Wounded | |
- | * 6 x Potion of Heal Wounded | + | |
* 1 x Neutralize Poison Potion | * 1 x Neutralize Poison Potion | ||
- | * 1 x White Lotus | ||
* 1 x Remove Disease Potion | * 1 x Remove Disease Potion | ||
- | * 1 x Pints of Wine (healing 1 1xbattle) | + | * 1 x Potion |
- | * 3 x Comfrey root (healing 1d4 1xday) | + | |
- | * 4 x Woundwart (healing an extra point if you rest for a day) | + | |
- | * 3 x Liver Squeezins (1d4 emergency healing / 1 in 20 for blindness cumulative) | + | |
- | * 0 x Essence of Krangor (If breathed in, 75% chance that it will instantly impart | + | |
- | COSTS: Heal Wounded | + | **Grenades** |
+ | * 1 x Holy Water (25gp each) | ||
==== Herbals Bag ==== | ==== Herbals Bag ==== | ||
+ | |||
+ | **Healing** | ||
+ | * 1 x White Lotus | ||
+ | * 2 x Comfrey root (healing 1d4 1xday) | ||
+ | * 0 x Essence of Krangor (If breathed in, 75% chance that it will instantly impart 6 temporary hit points | ||
+ | |||
+ | **Other Herbals** | ||
+ | * 3x Birthwart (for poison) | ||
+ | * 2x Belladonna (for lycanthropy) | ||
+ | * 1x Chaulmoogra Oil (for oozes) | ||
+ | * 1x Garlic (for making vampires cringe) | ||
+ | * 3x Goldenrod (25% to cure a disease) | ||
+ | * 1x Wolfsbane (for turning lycanthropes) | ||
+ | * 3x Tamarid (for mummy rot) | ||
+ | |||
+ | ==== Alchemists' | ||
+ | |||
+ | * 0 x Liver Squeezins (1d4 emergency healing / 1 in 20 for blindness cumulative) | ||
+ | |||
+ | |||
+ | ==== Gear Left at Home ==== | ||
+ | |||
+ | dragon scale armor (as chain), shiny silver helmet, spare shield, spell book of cleric spells, bag of caltrops, regular mace, balance of coins not in money bag, large four-pint wineskin, | ||
+ | |||
+ | * 0 x Cure Wounds Potions | ||
+ | * 3 x Liver Squeezins | ||
+ | * 2 x Holy Water (25gp each) | ||
+ | * 2 x Potion of Darkvision (for 1d6+6 turns) | ||
+ | * Dust of Appearance (20 uses) | ||
+ | * 1 x Neutralize Poison Potion | ||
+ | * 1 x Clairvoyance Potion | ||
+ | * 1 x Potion of Dog Control (from level 4) | ||
+ | * 4 x Woundwart (healing an extra point if you rest for a day) | ||
+ | * 4x Assassin' | ||
+ | |||
+ | |||
+ | ==== Healing Costs ==== | ||
- | 4x Assassin' | + | Heal Wounded |
- | ==== Potions ==== | ||
- | * Potion of defense (+2 AC for 1d6+6 turns) | ||
- | * 5 x Holy Water (25gp each) | ||
- | * Potion of Darkvision (for 1d6+6 turns) | ||
- | * Potion of Heroism (This potion gives the drinker a +2 bonus to attack and damage for 1d6+6 turns) | ||
- | * Dust of Appearance (23 uses) | ||
- | * Neutralize Poison | ||
- | * Potion of Clairvoyance | ||
- | * Potion of Dog Control (from level 4) | ||
==== Spells ==== | ==== Spells ==== | ||
- | **Spells Memorized**: | + | **Spells Memorized**: |
1st Level | 1st Level | ||
Line 98: | Line 115: | ||
* Protection from Chaos | * Protection from Chaos | ||
+ | 3rd Level | ||
+ | * Stand the Fallen | ||
==== Maintenance Log ==== | ==== Maintenance Log ==== | ||
zerkwad.txt · Last modified: 2023/08/27 23:12 by andrew