zerkwad
Differences
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zerkwad [2022/01/09 21:00] – [Gear] andrew | zerkwad [2022/01/09 21:01] – [Current Healing] andrew | ||
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Basic Gear: clothes, backpack, belts and scabbards, two emergency sacks, light wand attached to his shield, holy symbol (ankh), 2x Rod of Deal Light Wounds (1D6+1 once per day), | Basic Gear: clothes, backpack, belts and scabbards, two emergency sacks, light wand attached to his shield, holy symbol (ankh), 2x Rod of Deal Light Wounds (1D6+1 once per day), | ||
- | Gear left at home: dragon scale armor (as chain), shiny silver helmet, spell book of cleric spells, bag of caltrops, regular mace, balance of coins not in money bag, 4x cure wounds potion | + | Gear left at home: dragon scale armor (as chain), shiny silver helmet, spell book of cleric spells, bag of caltrops, regular mace, balance of coins not in money bag, 4x cure wounds potion, 3 x Liver Squeezins |
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* 2 x Potion of Heal Wounded | * 2 x Potion of Heal Wounded | ||
* 1 x Neutralize Poison Potion | * 1 x Neutralize Poison Potion | ||
- | * 1 x White Lotus | + | * 0 x Liver Squeezins (1d4 emergency healing / 1 in 20 for blindness cumulative) |
* 1 x Remove Disease Potion | * 1 x Remove Disease Potion | ||
+ | |||
* 4 x Pints of cheap wine (healing 1 1xbattle) | * 4 x Pints of cheap wine (healing 1 1xbattle) | ||
+ | |||
+ | * 1 x White Lotus | ||
* 3 x Comfrey root (healing 1d4 1xday) | * 3 x Comfrey root (healing 1d4 1xday) | ||
* 4 x Woundwart (healing an extra point if you rest for a day) | * 4 x Woundwart (healing an extra point if you rest for a day) | ||
- | * 3 x Liver Squeezins (1d4 emergency healing / 1 in 20 for blindness cumulative) | ||
* 0 x Essence of Krangor (If breathed in, 75% chance that it will instantly impart 6 temporary hit points | * 0 x Essence of Krangor (If breathed in, 75% chance that it will instantly impart 6 temporary hit points | ||
zerkwad.txt · Last modified: 2023/08/27 23:12 by andrew