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zerkwad [2022/01/09 21:06] – [Gear] andrewzerkwad [2022/01/09 22:42] – [Gear] andrew
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-Gold: 1284.5gp \\+Gold: 1359.45 gp \\
  
-XP: 30,216 (7th @ 40,000) \\+XP: 30,616 (7th @ 40,000) \\
  
  
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 ==== Gear ==== ==== Gear ====
  
-Gear:  plate armor, shiny helmet, shield, extra spare sturdy shield, sling and a dozen bullets - six of them silvered,  money bag holding 500 gold coins, food bag 5 rations, herbal bag, potions bandolier, large four-pint wineskin,  crowbar,  sack of moldy lizard meat, MW warhammer (+1 attack AND DAMAGE vs. Plate), 2 x Holy Water (25gp each)  \\+Gear:  plate armor, shiny helmet, shield, extra spare sturdy shield, sling and a dozen bullets - six of them silvered,  money bag holding 500 gold coins, food bag 5 rations, herbal bag, potions bandolier, alchemists' kit, large four-pint wineskin,  crowbar,  sack of moldy lizard meat, MW warhammer (+1 attack AND DAMAGE vs. Plate), 2 x Holy Water (25gp each)  \\
 16 of 16 things \\  16 of 16 things \\ 
  
 Basic Gear: clothes, backpack, belts and scabbards, two emergency sacks, light wand attached to his shield, holy symbol (ankh), 2x Rod of Deal Light Wounds (1D6+1 once per day),  Basic Gear: clothes, backpack, belts and scabbards, two emergency sacks, light wand attached to his shield, holy symbol (ankh), 2x Rod of Deal Light Wounds (1D6+1 once per day), 
  
-Gear left at home: dragon scale armor (as chain), shiny silver helmet, spell book of cleric spells, bag of caltrops, regular mace, balance of coins not in money bag+Gear left at home: dragon scale armor (as chain), shiny silver helmet, spare shield, spell book of cleric spells, bag of caltrops, regular mace, balance of coins not in money bag
  
   * 4x cure wounds potion   * 4x cure wounds potion
   * 3 x Liver Squeezins   * 3 x Liver Squeezins
-  * Potion of defense (+2 AC for 1d6+6 turns) 
   * 2 x Holy Water (25gp each)    * 2 x Holy Water (25gp each) 
   * Potion of Darkvision (for 1d6+6 turns)   * Potion of Darkvision (for 1d6+6 turns)
-  * Potion of Heroism (This potion gives the drinker a +2 bonus to attack and damage for 1d6+6 turns) 
   * Dust of Appearance (23 uses)   * Dust of Appearance (23 uses)
   * Neutralize Poison   * Neutralize Poison
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   * 4 x Pints of cheap wine (healing 1 1xbattle)   * 4 x Pints of cheap wine (healing 1 1xbattle)
  
-COSTS: Heal Wounded (100 each to make + 1 week, 200gp each from temple), Neutralize Poison Potion (200 to make + 2 weeks), Cure Disease Potion (300gp to make + 3 weeks), Comfrey Root (10 gp), Essence of Krangor (150gp), Pint of Wine (5sp), White Lotus (100gp)+COSTS: Heal Wounded (100 each to make + 1 week, 125gp each from temple), Neutralize Poison Potion (200 to make + 2 weeks), Cure Disease Potion (300gp to make + 3 weeks), Comfrey Root (10 gp), Essence of Krangor (150gp), Pint of Wine (5sp), White Lotus (100gp)
  
 ==== Herbals Bag ==== ==== Herbals Bag ====
    
-4x Assassin's Hemp (for morale of NPCs), 3x Birthwart (for poison), 2x Belladonna (for lycanthropy), 1x Chaulmoogra Oil (for oozes), 1x Garlic (for making vampires cringe), 4x Goldenrod (25% to cure a disease), 1x Wolfsbane (for turning lycanthropes), 3x Tamarid (for mummy rot)+4x Assassin's Hemp (for morale of NPCs), 3x Birthwart (for poison), 2x Belladonna (for lycanthropy), 1x Chaulmoogra Oil (for oozes), 1x Garlic (for making vampires cringe), 3x Goldenrod (25% to cure a disease), 1x Wolfsbane (for turning lycanthropes), 3x Tamarid (for mummy rot)
  
  
zerkwad.txt · Last modified: 2023/08/27 23:12 by andrew