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zerkwad [2023/05/08 01:22] – [Character Sheet] andrewzerkwad [2023/07/30 22:37] – [Resources] andrew
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 The Wad family motto is from the ancient common tongue and reads: "Si obeas Richardwados omnem diem, forte tu est Richardwadus" The Wad family motto is from the ancient common tongue and reads: "Si obeas Richardwados omnem diem, forte tu est Richardwadus"
 +
 +**Links:**
 +  * [[https://docs.google.com/document/d/1kI_8gp4AM-mrXkfHk-gkHmEkPS4-iFkkW6rVOz__pHE/edit?usp=sharing|Shumphold Scouting Report]]
 +  * [[https://docs.google.com/document/d/1kI_8gp4AM-mrXkfHk-gkHmEkPS4-iFkkW6rVOz__pHE/edit?usp=sharing|The Coronation Notes]]
  
 ===== Character Sheet ===== ===== Character Sheet =====
 {{ :zerkwald.jpg?300|}} {{ :zerkwald.jpg?300|}}
-Class/Level: Cleric - 11 \\+Class/Level: Cleric - 12 \\
 AC: 19 (Quench Plate and Shield)\\ AC: 19 (Quench Plate and Shield)\\
-HP: 42  \\+HP: 54  \\
 Base move 30';  In armor:  25'\\  Base move 30';  In armor:  25'\\ 
 Species: Human\\ Species: Human\\
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 Adventuring Skills (D10):  Recruitment, Alchemy, Shield Sacrifice, Berserk Rage, Quick Draw, Alert Reaction \\ Adventuring Skills (D10):  Recruitment, Alchemy, Shield Sacrifice, Berserk Rage, Quick Draw, Alert Reaction \\
 (Each character can choose 1 Skill from the General List at First Level and then another at 3rd, 5th, 7th and 9th. After 9th he gains no more skills. Humans gain one additional General Skill at first level) \\ (Each character can choose 1 Skill from the General List at First Level and then another at 3rd, 5th, 7th and 9th. After 9th he gains no more skills. Humans gain one additional General Skill at first level) \\
 +
 Languages: Common \\ Languages: Common \\
-Permanent Wound: -1 CON \\+<del>Permanent Wound: -1 CON</del> - Healed in November/December 2023  \\ 
 +Addiction to Gallumpsh - Acquired November 2023 \\
  
 ===== Resources ===== ===== Resources =====
  
  
-Gold: 10,114.35 gp => 10% to church of Isis and Osiris \\+Gold: 15,522.35 gp => 10% to church of Isis and Osiris \\
 500gp carried in belt pouch when adventuring \\ 500gp carried in belt pouch when adventuring \\
  
  
-XP: 250,485 (13th @ 300,000) \\+XP: 274,385 (13th @ 300,000) \\
  
  
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 ==== Basic Gear ==== ==== Basic Gear ====
  
-quench plate armorshining helmet, 2x rowan shield, torches, bag of raw donkey meat, herbal bag, potions bandolier, +2 magic warhammer, silver holy symbol (ankh), alchemist's kit, belt pouch with 500gp, potion bag (with up to five potions)+quench plate armor featuring shining helmet, 2x rowan shield, six torches, bag of raw donkey meat, herbal bag, potions bandolier, +2 magic warhammer, silver holy symbol (ankh), alchemist's kit, belt pouch with 500gp, potion bag 
  
-**Magic Staves** \\+**Magic Staves and Talismans** \\ 
 + 
 +  * Talisman of Dispel Magic (39-3-1-1-1-13-1-5-2=12 charges) 
 +  * Talisman of Healing (39-2-1-1-1-2-1-1-2=28 charges) 
 +  * Scepter of the Battle Master: Scepter of the Battle Master: as an attack action, the holder of this scepter can have allies in a 40’x40’ area either re-roll failed saves, re-roll a failed morale check, add 15’ to the round’s movement, or get +1 to hit and damage to their next attack. Tier M.
   * <del>Staff of healing (39-5-1-2-2-6-9-5-1-1-2=5 charges)</del>   * <del>Staff of healing (39-5-1-2-2-6-9-5-1-1-2=5 charges)</del>
       * <del>Given to [[Lily]]</del>       * <del>Given to [[Lily]]</del>
       * Given to [[renly_faire|Renly]]       * Given to [[renly_faire|Renly]]
-  * Talisman of Dispel Magic (39-3-1-1-1-13=20 charges) 
-  * Talisman of Healing (39-2-1-1-1-2=32 charges) 
  
 Items 16 of 16 \\ Items 16 of 16 \\
  
-Free Gear: clothes, backpack, belts and scabbards, two emergency sacks, light wand attached to his shield \\+Free Gear: clothes, backpack, flint and steel, belts and scabbards, two emergency sacks, light wand attached to his shield \\
  
-==== Scepter of the Battle Master ==== 
- 
-Scepter of the Battle Master: as an attack action, the holder of this scepter can have allies in a 40’x40’ area either re- roll failed saves, re-roll a failed morale check, add 15’ to the round’s movement, or get +1 to hit and damage to their next attack. Tier M. 
  
  
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   * 1 x Potion of Heal Wounded   * 1 x Potion of Heal Wounded
-  * x Neutralize Poison Potion+  * x Neutralize Poison Potion
   * 1 x Remove Disease Potion   * 1 x Remove Disease Potion
  
 ==== Potions Pouch ==== ==== Potions Pouch ====
-With up to four potions to stay under my limit+With up to two potions to stay under my limit
  
  
   * 1 x Clairvoyance Potion (Scry: The caster is able to see and hear anything visible/audible from a chosen spot within 60’ of his current location, whether through walls, inside buildings, chests or graves, or even underground. It requires 20’ of stone or a thin layer of lead to stop the scry. This spell can be cast through a crystal ball, and so the 60’ area would be from the location viewed through the crystal ball itself.)   * 1 x Clairvoyance Potion (Scry: The caster is able to see and hear anything visible/audible from a chosen spot within 60’ of his current location, whether through walls, inside buildings, chests or graves, or even underground. It requires 20’ of stone or a thin layer of lead to stop the scry. This spell can be cast through a crystal ball, and so the 60’ area would be from the location viewed through the crystal ball itself.)
-  * x Potion of Healing+  * x Potion of Healing 
  
  
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-  * x Potions of Healing+  * x Potions of Healing
   * 2 x Neutralize Potion   * 2 x Neutralize Potion
   * 1 x Speak with Animals Potion   * 1 x Speak with Animals Potion
   * 2 x Potion of Darkvision (for 1d6+6 turns)   * 2 x Potion of Darkvision (for 1d6+6 turns)
-  * 1 x Neutralize Poison Potion+  * 1 x Potion of Mind Reading
  
  
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 ==== Spells ==== ==== Spells ====
  
-**Spells Memorized**:  (1st Level - 3, 2nd Level - 3, 3rd level - 3, 4th level - 3, 5th level - 3, 6th level - 1, Lawful - 1, Blessing - 1): \\+**Spells Memorized**:  (1st Level - 3, 2nd Level - 3, 3rd level - 3, 4th level - 3, 5th level - 3, 6th level - 2, Lawful - 1, Blessing - 1): \\
  
 Standard Spells Standard Spells
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   * Cure Disease   * Cure Disease
-  * Remove Curse x2 +  * Remove Curse  
-  * <del>Stand the Fallen</del>+  * Stand the Fallen
  
 4th Level 4th Level
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 6th Level 6th Level
   * Great Feat (Blessing)   * Great Feat (Blessing)
-  * [[Summon the Faithful]] +  * [[Summon the Faithful]] x2
  
 ==== Berserk Rage ==== ==== Berserk Rage ====
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 ===== Followers ===== ===== Followers =====
  
-In the past, Zerkwad has helped re-found the [[Temple of Nerthuz]] in [[Wheatabix]] by propping up the upkeep of temple guards and monks as well as installing his follower [[lily|Delicate Lily]] as its head priestess. +In the past, Zerkwad has helped re-found the [[Temple of Nerthuz]] in [[Wheatabix]] by propping up the upkeep of temple guards and monks as well as installing his follower [[lily|Delicate Lily]] as its head priestess. Unfortunately, [[Lily]] perished in February of 2023
  
-In October of 2023, Zerkwad recruited [[fido|Simper Fido]] as his henchman. +In October of 2023, Zerkwad recruited [[fido|Simper Fido]] as his henchman. Fido later perished in a fight against snake-men a month later in November 2023
  
 ==== Maintenance Log ==== ==== Maintenance Log ====
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 Paid Maintenance for 11/01/2023 - 11/30/2023 - (330gp = 11HD * 30days * .5 for the Shumphold) \\ Paid Maintenance for 11/01/2023 - 11/30/2023 - (330gp = 11HD * 30days * .5 for the Shumphold) \\
-Paid Maintenance for Simper Fido 11/01/2023 - 11/30/2023 - (300gp = 2HD * 30days * .5 for the Shumphold) \\+Paid Maintenance for Simper Fido 11/01/2023 - 11/30/2023 - (30gp = 2HD * 30days * .5 for the Shumphold) \\
  
 +Paid Maintenance for 12/01/2023 - 12/30/2023 - (180gp = 12HD * 30days * .5 for the Shumphold) \\
 +Paid Maintenance for 01/01/2023 - 01/30/2023 - (180gp = 12HD * 30days * .5 for the Shumphold) \\
zerkwad.txt · Last modified: 2023/08/27 23:12 by andrew