User Tools

Site Tools


zerkwad

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Next revisionBoth sides next revision
zerkwad [2023/06/05 01:48] – [Maintenance Log] andrewzerkwad [2023/06/22 16:10] – [Basic Gear] andrew
Line 34: Line 34:
 Adventuring Skills (D10):  Recruitment, Alchemy, Shield Sacrifice, Berserk Rage, Quick Draw, Alert Reaction \\ Adventuring Skills (D10):  Recruitment, Alchemy, Shield Sacrifice, Berserk Rage, Quick Draw, Alert Reaction \\
 (Each character can choose 1 Skill from the General List at First Level and then another at 3rd, 5th, 7th and 9th. After 9th he gains no more skills. Humans gain one additional General Skill at first level) \\ (Each character can choose 1 Skill from the General List at First Level and then another at 3rd, 5th, 7th and 9th. After 9th he gains no more skills. Humans gain one additional General Skill at first level) \\
 +
 Languages: Common \\ Languages: Common \\
-<del>Permanent Wound: -1 CON</del> - Healed in November 2023  \\ +<del>Permanent Wound: -1 CON</del> - Healed in November/December 2023  \\ 
-Addiction to Gallumpsh \\+Addiction to Gallumpsh - Acquired November 2023 \\
  
 ===== Resources ===== ===== Resources =====
  
  
-Gold: 16,262.35 gp => 10% to church of Isis and Osiris \\+Gold: 16,082.35 gp => 10% to church of Isis and Osiris \\
 500gp carried in belt pouch when adventuring \\ 500gp carried in belt pouch when adventuring \\
  
  
-XP: 264,385 (13th @ 300,000) \\+XP: 274,385 (13th @ 300,000) \\
  
  
Line 56: Line 57:
 quench plate armor, shining helmet, 2x rowan shield, torches, bag of raw donkey meat, herbal bag, potions bandolier, +2 magic warhammer, silver holy symbol (ankh), alchemist's kit, belt pouch with 500gp, potion bag (with up to five potions) quench plate armor, shining helmet, 2x rowan shield, torches, bag of raw donkey meat, herbal bag, potions bandolier, +2 magic warhammer, silver holy symbol (ankh), alchemist's kit, belt pouch with 500gp, potion bag (with up to five potions)
  
-**Magic Staves** \\+**Magic Staves and Talismans** \\
   * <del>Staff of healing (39-5-1-2-2-6-9-5-1-1-2=5 charges)</del>   * <del>Staff of healing (39-5-1-2-2-6-9-5-1-1-2=5 charges)</del>
       * <del>Given to [[Lily]]</del>       * <del>Given to [[Lily]]</del>
       * Given to [[renly_faire|Renly]]       * Given to [[renly_faire|Renly]]
-  * Talisman of Dispel Magic (39-3-1-1-1-13-1-5=14 charges) +  * Talisman of Dispel Magic (39-3-1-1-1-13-1-5-2=12 charges) 
-  * Talisman of Healing (39-2-1-1-1-2-1-1=30 charges)+  * Talisman of Healing (39-2-1-1-1-2-1-1-2=28 charges)
   * Scepter of the Battle Master: Scepter of the Battle Master: as an attack action, the holder of this scepter can have allies in a 40’x40’ area either re- roll failed saves, re-roll a failed morale check, add 15’ to the round’s movement, or get +1 to hit and damage to their next attack. Tier M.   * Scepter of the Battle Master: Scepter of the Battle Master: as an attack action, the holder of this scepter can have allies in a 40’x40’ area either re- roll failed saves, re-roll a failed morale check, add 15’ to the round’s movement, or get +1 to hit and damage to their next attack. Tier M.
  
Line 80: Line 81:
  
 ==== Potions Pouch ==== ==== Potions Pouch ====
-With up to four potions to stay under my limit+With up to two potions to stay under my limit
  
  
   * 1 x Clairvoyance Potion (Scry: The caster is able to see and hear anything visible/audible from a chosen spot within 60’ of his current location, whether through walls, inside buildings, chests or graves, or even underground. It requires 20’ of stone or a thin layer of lead to stop the scry. This spell can be cast through a crystal ball, and so the 60’ area would be from the location viewed through the crystal ball itself.)   * 1 x Clairvoyance Potion (Scry: The caster is able to see and hear anything visible/audible from a chosen spot within 60’ of his current location, whether through walls, inside buildings, chests or graves, or even underground. It requires 20’ of stone or a thin layer of lead to stop the scry. This spell can be cast through a crystal ball, and so the 60’ area would be from the location viewed through the crystal ball itself.)
-  * x Potion of Healing +  * x Potion of Healing 
-  * 1 x Potion of Mind Reading+
  
  
Line 130: Line 131:
  
  
-  * x Potions of Healing +  * x Potions of Healing 
-  * x Neutralize Potion+  * x Neutralize Potion
   * 1 x Speak with Animals Potion   * 1 x Speak with Animals Potion
   * 2 x Potion of Darkvision (for 1d6+6 turns)   * 2 x Potion of Darkvision (for 1d6+6 turns)
-  * 1 x Neutralize Poison Potion+  * 1 x Potion of Mind Reading
  
  
zerkwad.txt · Last modified: 2023/08/27 23:12 by andrew