zerkwad
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zerkwad [2023/06/05 01:48] – [Resources] andrew | zerkwad [2023/06/22 16:10] – [Basic Gear] andrew | ||
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Adventuring Skills (D10): | Adventuring Skills (D10): | ||
(Each character can choose 1 Skill from the General List at First Level and then another at 3rd, 5th, 7th and 9th. After 9th he gains no more skills. Humans gain one additional General Skill at first level) \\ | (Each character can choose 1 Skill from the General List at First Level and then another at 3rd, 5th, 7th and 9th. After 9th he gains no more skills. Humans gain one additional General Skill at first level) \\ | ||
+ | |||
Languages: Common \\ | Languages: Common \\ | ||
- | < | + | < |
- | Addiction to Gallumpsh \\ | + | Addiction to Gallumpsh |
===== Resources ===== | ===== Resources ===== | ||
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- | XP: 264,385 (13th @ 300,000) \\ | + | XP: 274,385 (13th @ 300,000) \\ |
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quench plate armor, shining helmet, 2x rowan shield, torches, bag of raw donkey meat, herbal bag, potions bandolier, +2 magic warhammer, silver holy symbol (ankh), alchemist' | quench plate armor, shining helmet, 2x rowan shield, torches, bag of raw donkey meat, herbal bag, potions bandolier, +2 magic warhammer, silver holy symbol (ankh), alchemist' | ||
- | **Magic Staves** \\ | + | **Magic Staves |
* < | * < | ||
* < | * < | ||
* Given to [[renly_faire|Renly]] | * Given to [[renly_faire|Renly]] | ||
- | * Talisman of Dispel Magic (39-3-1-1-1-13-1-5=14 charges) | + | * Talisman of Dispel Magic (39-3-1-1-1-13-1-5-2=12 charges) |
- | * Talisman of Healing (39-2-1-1-1-2-1-1=30 charges) | + | * Talisman of Healing (39-2-1-1-1-2-1-1-2=28 charges) |
* Scepter of the Battle Master: Scepter of the Battle Master: as an attack action, the holder of this scepter can have allies in a 40’x40’ area either re- roll failed saves, re-roll a failed morale check, add 15’ to the round’s movement, or get +1 to hit and damage to their next attack. Tier M. | * Scepter of the Battle Master: Scepter of the Battle Master: as an attack action, the holder of this scepter can have allies in a 40’x40’ area either re- roll failed saves, re-roll a failed morale check, add 15’ to the round’s movement, or get +1 to hit and damage to their next attack. Tier M. | ||
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==== Potions Pouch ==== | ==== Potions Pouch ==== | ||
- | With up to four potions to stay under my limit | + | With up to two potions to stay under my limit |
* 1 x Clairvoyance Potion (Scry: The caster is able to see and hear anything visible/ | * 1 x Clairvoyance Potion (Scry: The caster is able to see and hear anything visible/ | ||
- | * 2 x Potion of Healing | + | * 1 x Potion of Healing |
- | * 1 x Potion of Mind Reading | + | |
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- | * 4 x Potions of Healing | + | * 5 x Potions of Healing |
- | * 1 x Neutralize Potion | + | * 2 x Neutralize Potion |
* 1 x Speak with Animals Potion | * 1 x Speak with Animals Potion | ||
* 2 x Potion of Darkvision (for 1d6+6 turns) | * 2 x Potion of Darkvision (for 1d6+6 turns) | ||
- | * 1 x Neutralize Poison | + | * 1 x Potion |
zerkwad.txt · Last modified: 2023/08/27 23:12 by andrew