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zerkwad [2023/06/05 14:40] – [Character Sheet] andrewzerkwad [2023/06/05 14:42] – [Gear Left at Fort Shump] andrew
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   * 1 x Clairvoyance Potion (Scry: The caster is able to see and hear anything visible/audible from a chosen spot within 60’ of his current location, whether through walls, inside buildings, chests or graves, or even underground. It requires 20’ of stone or a thin layer of lead to stop the scry. This spell can be cast through a crystal ball, and so the 60’ area would be from the location viewed through the crystal ball itself.)   * 1 x Clairvoyance Potion (Scry: The caster is able to see and hear anything visible/audible from a chosen spot within 60’ of his current location, whether through walls, inside buildings, chests or graves, or even underground. It requires 20’ of stone or a thin layer of lead to stop the scry. This spell can be cast through a crystal ball, and so the 60’ area would be from the location viewed through the crystal ball itself.)
   * 2 x Potion of Healing   * 2 x Potion of Healing
-  * 1 x Potion of Mind Reading+
  
  
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   * 4 x Potions of Healing   * 4 x Potions of Healing
-  * x Neutralize Potion+  * x Neutralize Potion
   * 1 x Speak with Animals Potion   * 1 x Speak with Animals Potion
   * 2 x Potion of Darkvision (for 1d6+6 turns)   * 2 x Potion of Darkvision (for 1d6+6 turns)
-  * 1 x Neutralize Poison Potion+  * 1 x Potion of Mind Reading
  
  
zerkwad.txt · Last modified: 2023/08/27 23:12 by andrew