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zerkwad [2023/06/05 14:41] – [Potions Pouch] andrewzerkwad [2023/06/22 16:10] – [Basic Gear] andrew
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-XP: 264,385 (13th @ 300,000) \\+XP: 274,385 (13th @ 300,000) \\
  
  
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 quench plate armor, shining helmet, 2x rowan shield, torches, bag of raw donkey meat, herbal bag, potions bandolier, +2 magic warhammer, silver holy symbol (ankh), alchemist's kit, belt pouch with 500gp, potion bag (with up to five potions) quench plate armor, shining helmet, 2x rowan shield, torches, bag of raw donkey meat, herbal bag, potions bandolier, +2 magic warhammer, silver holy symbol (ankh), alchemist's kit, belt pouch with 500gp, potion bag (with up to five potions)
  
-**Magic Staves** \\+**Magic Staves and Talismans** \\
   * <del>Staff of healing (39-5-1-2-2-6-9-5-1-1-2=5 charges)</del>   * <del>Staff of healing (39-5-1-2-2-6-9-5-1-1-2=5 charges)</del>
       * <del>Given to [[Lily]]</del>       * <del>Given to [[Lily]]</del>
       * Given to [[renly_faire|Renly]]       * Given to [[renly_faire|Renly]]
-  * Talisman of Dispel Magic (39-3-1-1-1-13-1-5=14 charges) +  * Talisman of Dispel Magic (39-3-1-1-1-13-1-5-2=12 charges) 
-  * Talisman of Healing (39-2-1-1-1-2-1-1=30 charges)+  * Talisman of Healing (39-2-1-1-1-2-1-1-2=28 charges)
   * Scepter of the Battle Master: Scepter of the Battle Master: as an attack action, the holder of this scepter can have allies in a 40’x40’ area either re- roll failed saves, re-roll a failed morale check, add 15’ to the round’s movement, or get +1 to hit and damage to their next attack. Tier M.   * Scepter of the Battle Master: Scepter of the Battle Master: as an attack action, the holder of this scepter can have allies in a 40’x40’ area either re- roll failed saves, re-roll a failed morale check, add 15’ to the round’s movement, or get +1 to hit and damage to their next attack. Tier M.
  
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 ==== Potions Pouch ==== ==== Potions Pouch ====
-With up to four potions to stay under my limit+With up to two potions to stay under my limit
  
  
   * 1 x Clairvoyance Potion (Scry: The caster is able to see and hear anything visible/audible from a chosen spot within 60’ of his current location, whether through walls, inside buildings, chests or graves, or even underground. It requires 20’ of stone or a thin layer of lead to stop the scry. This spell can be cast through a crystal ball, and so the 60’ area would be from the location viewed through the crystal ball itself.)   * 1 x Clairvoyance Potion (Scry: The caster is able to see and hear anything visible/audible from a chosen spot within 60’ of his current location, whether through walls, inside buildings, chests or graves, or even underground. It requires 20’ of stone or a thin layer of lead to stop the scry. This spell can be cast through a crystal ball, and so the 60’ area would be from the location viewed through the crystal ball itself.)
-  * x Potion of Healing+  * x Potion of Healing
  
  
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-  * x Potions of Healing +  * x Potions of Healing 
-  * x Neutralize Potion+  * x Neutralize Potion
   * 1 x Speak with Animals Potion   * 1 x Speak with Animals Potion
   * 2 x Potion of Darkvision (for 1d6+6 turns)   * 2 x Potion of Darkvision (for 1d6+6 turns)
-  * 1 x Neutralize Poison Potion+  * 1 x Potion of Mind Reading
  
  
zerkwad.txt · Last modified: 2023/08/27 23:12 by andrew