combat_maneuvers
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| combat_maneuvers [2021/02/13 19:41] – dave | combat_maneuvers [2026/05/16 02:17] (current) – external edit 127.0.0.1 | ||
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| If a combatant has a higher DEX score than an opponent who breaks melee contact in the Movement phase, he cannot move in response to the moving combatant' | If a combatant has a higher DEX score than an opponent who breaks melee contact in the Movement phase, he cannot move in response to the moving combatant' | ||
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| + | **Ganging Up** If a group of 4 or more attackers in melee attack a single target, who is not adjacent to any of his own allies, then the attackers all gain a +2 on their hit rolls. | ||
combat_maneuvers.1613245273.txt.gz · Last modified: (external edit)
