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encumbrance_and_movement [2021/02/05 19:49] daveencumbrance_and_movement [2021/04/15 00:42] (current) dave
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 Encumbrance and movement will be handled in a simple, direct manner:   A character has 3 possible states of encumbrance and movement: Encumbrance and movement will be handled in a simple, direct manner:   A character has 3 possible states of encumbrance and movement:
-  - **NORMAL**:  character is not wearing chain mail or plate armor and is carrying a number of items equal to or less than his STR ability score.  For a horse, this rate applies if it has no or an unarmored rider+  - **NORMAL**:  character is not wearing chain mail or plate armor and is carrying a number of items equal to or less than his STR ability score. 
-  - **ARMORED OR LOADED**: a character is either wearing chain or plate OR is carrying more items than his STR ability score, but less than twice his score.  For a horse this applies if it has an armored rider+  - **ARMORED OR LOADED**: a character is either wearing chain or plate OR is carrying more items than his STR ability score, but less than twice his score. 
-  - **ARMORED AND LOADED**: a character is wearing chain or plate armor AND is carrying more than his STR score in items, but less than twice his score.  He counts at this level if he is carrying a body, or a chest or other bulky container, regardless of his armor and equipment.  For a horse, this applies if it has barding and/or 2 riders.+  - **ENCUMBERED**: a character is wearing chain or plate armor AND is carrying more than his STR score in items, but less than twice his score.  He counts at this level if he is carrying a body, spellbook or a chest or other bulky container, regardless of his armor and equipment.
  
-|STANDARD MOVE |NORMAL |ARMORED OR LOADED |ARMORED AND LOADED|+|STANDARD MOVE |NORMAL |ARMORED OR LOADED |ENCUMBERED|
 |10’ |2” |1” |1”| |10’ |2” |1” |1”|
 |15’ |3” |2” |1”| |15’ |3” |2” |1”|
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 Character’s money bag with up to 500 coins\\ Character’s money bag with up to 500 coins\\
 1 quiver of 20 arrows\\ 1 quiver of 20 arrows\\
 +Food sack with 3 days of standard rations or 5 days iron rations\\
 1 case of 30 bolts\\ 1 case of 30 bolts\\
 1 pouch containing a sling and up to 30 stones\\ 1 pouch containing a sling and up to 30 stones\\
-1 quiver of up to 6 javelins\\+1 quiver of up to 6 javelins or 8 darts\\
 1 Herbalist Bag (containing up to 20 herbs or concoctions)\\ 1 Herbalist Bag (containing up to 20 herbs or concoctions)\\
 1 scroll case (containing up to 7 spells or maps on scrolls)\\ 1 scroll case (containing up to 7 spells or maps on scrolls)\\
 1 potion, 1 flask of oil, or 1 vial of holy water\\ 1 potion, 1 flask of oil, or 1 vial of holy water\\
 1 lantern containing oil and affixed with an Ether Lens\\ 1 lantern containing oil and affixed with an Ether Lens\\
 +bundle of 6 torches\\
  
  
  
  
-EXAMPLE: \\ +**EXAMPLE**: \\ 
 Chester O’ The Woods (Half-Elf Fighter-Thief)--STR 10\\ Chester O’ The Woods (Half-Elf Fighter-Thief)--STR 10\\
 Suit of Leather Armor\\ Suit of Leather Armor\\
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 Thief’s Tools\\ Thief’s Tools\\
 Money Pouch:  with 200gp\\ Money Pouch:  with 200gp\\
-1 potion of healing\\+Food sack with 5 days iron rations\\
 1 potion of invisibility\\ 1 potion of invisibility\\
  
 He can carry 10 items without becoming loaded, so far he as 9 of them.  We can assume he’s wearing normal clothes, wearing a backpack, and has a sword belt and scabbards.  He is in leather armor, so now he is Normal, so 6”--30’ of movement.  If he should get more than 300 more coins, he would tip over into the 10th item, and if he should pick up one more item, he would become “loaded”.  Then, he would drop to 5”--25’ of movement. He can carry 10 items without becoming loaded, so far he as 9 of them.  We can assume he’s wearing normal clothes, wearing a backpack, and has a sword belt and scabbards.  He is in leather armor, so now he is Normal, so 6”--30’ of movement.  If he should get more than 300 more coins, he would tip over into the 10th item, and if he should pick up one more item, he would become “loaded”.  Then, he would drop to 5”--25’ of movement.
 +
 +**MOUNTS**
 +
 +|Mount|Normal|Armored or Loaded| Encumbered|
 +|Pony or Donkey|20 items or small-sized rider|21-40 items OR regular sized rider| regular rider and 21-40 items or 2 small riders and no items|
 +|Mule or Light horse| 30 items or unloaded rider|30-60 items OR loaded rider| loaded rider and 30-60 items or 2 unloaded riders|
 +|Medium Horse or Camel| 35 items or unloaded rider|35-70 items or loaded rider|loaded rider and 35-70 items|
 +|Heavy Horse, Draft Horse or Draft Ox|45 items or unloadedrider| 46-90 items or loaded rider| 46-90 items and loaded rider or 2 riders of any load|
  
  
encumbrance_and_movement.1612554564.txt.gz · Last modified: 2021/02/05 19:49 by dave