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slug_duggins [2021/02/18 13:49] daveslug_duggins [2022/11/20 23:26] – [SLUG DUGGINS] andrew
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 =====SLUG DUGGINS===== =====SLUG DUGGINS=====
 +{{ :slug_a.png?200|}}
 Self-described tactical genius.  Whacking people on the back of the head to make an honest living is his goal. Self-described tactical genius.  Whacking people on the back of the head to make an honest living is his goal.
  
 +Class/Level: Thief-4\\
 +Species: half-orc\\
 +Alignment: Neutral\\
 +AC 12 (leather)\\
 +Saving Throw: 13; 11 vs. Poison and all sorts of mechanical and magical traps \\
 +Hp: 16\\
 +Move 30' \\
 +Attack Bonus: +2\\
 +STR-11, INT-8, WIS-10, DEX-13, CON-11, CHA-10\\
 +Languages: Common, Orcish\\
 +Skills:  (d6); Thief Skills, Quick Draw, Searcher\\
 +Special Feature: Brawler (does 1d4 lethal or subdual with fists)\\
 +
 +Short bow,+2  range 50/100/150, 1d6 damage, 2 shots if don't move\\
 +Dagger, +2, 1d4 damage, range 10/20/30, AM, FD, H\\
 +Morningstar, +2, 1d8 damage, AM\\
 +
 +Gear: leather armor, short bow, morning star,  quiver of <del>20</del> 17 arrows inc 2 silver arrow, dagger, lock picks, backpack, clothes, food bag 7 days rations, wineskin 2 pints, money bag, 2 sacks\\
 +
 +Zerkwad gives Slug a bandolier of two Holy Waters, Cure Wounds, Cure Disease, and a potion of <del>Neutralize Poison</del> in a potion bandolier (2022.11.13). 
 +
 +XP: 5100 + 9950 (2022.11.13) = 15,050\\
 +Gold: 11 \\
 +
 +
 +
 +==== Blueholme Version ====
 Class/Level:  Thief-3\\ Class/Level:  Thief-3\\
 Species:  Half-Orc\\ Species:  Half-Orc\\
Line 9: Line 37:
  
 Languages:  Common, Orcish\\ Languages:  Common, Orcish\\
-+1 to hit with missiles,  Darkvision\\++1 to hit with missiles,  Darkvision, +5% xp\\
  
 Skills:  Thief Skills, Searcher, Quick Draw, Tracker\\ Skills:  Thief Skills, Searcher, Quick Draw, Tracker\\
 +Special Feature:  Brawler (does 1d4 lethal or subdual with fists)\\
  
 AC-7 (leather)\\ AC-7 (leather)\\
Line 17: Line 46:
 Move:  30' (currently maxed out on gear)\\ Move:  30' (currently maxed out on gear)\\
  
-Morningstar:  SR-6, 1d8 damage, 2-handed, Knockdown if scores 5+ damage, requires 5' clear space to swing+Morningstar:  SR-6, 1d8 damage, 2-handed, Knockdown if scores 5+ damage, requires 5' clear space to swing\\
 Dagger:  SR-1, 1d4 damage, 1-handed, throw 10/20/30\\ Dagger:  SR-1, 1d4 damage, 1-handed, throw 10/20/30\\
 Short Bow:  range 50/100/150, 1d6 damage, 2 shots possible if no move\\ Short Bow:  range 50/100/150, 1d6 damage, 2 shots possible if no move\\
  
-Gear:  leather armor, lock picks (thieves' tools), Morningstar, shortbow, quiver of 20 arrows, dagger, money pouch, back pack, food bag 5 rations, wineskin 2 pints, devil grease x1, tanglefoot bag x1,\\+Gear:  leather armor, lock picks (thieves' tools), Morningstar, shortbow, quiver of 20 arrows, including 2 silver arrows, dagger, money pouch, back pack, food bag 5 rations, wineskin 2 pints, devil grease x1, tanglefoot bag x1,\\
  
  
 XP-2600\\ XP-2600\\
  
-Gold:  21+Gold:  11
slug_duggins.txt · Last modified: 2022/11/21 02:44 by andrew