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spell_memorizing_and_spell_books

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spell_memorizing_and_spell_books [2018/11/27 14:14] davespell_memorizing_and_spell_books [2018/11/27 14:14] dave
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 Magic-users begin with a level 1 spell book.  Dues-paying members of magic guilds receive a spell book from the guild when they reach each new spell level.  If they aren’t in a guild, they must create or acquire a new spell book for 750gp times the spell level.  Likewise, if a magic-user loses his spell book he must create or buy a new one for the same price.  If a magic-user captures an enemy spell book, he may use it to study spells he knows, once he has cast Read Magic on that particular spell in the book. Magic-users begin with a level 1 spell book.  Dues-paying members of magic guilds receive a spell book from the guild when they reach each new spell level.  If they aren’t in a guild, they must create or acquire a new spell book for 750gp times the spell level.  Likewise, if a magic-user loses his spell book he must create or buy a new one for the same price.  If a magic-user captures an enemy spell book, he may use it to study spells he knows, once he has cast Read Magic on that particular spell in the book.
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 Clerics receive a level 1 spell book from their temple when they reach 2nd level and each additional time they gain a new spell level.  If a clerical book is lost or destroyed, the cleric is issued a replacement, but is also assigned a penance task for failing his god. Spell books from another religion do clerics no good. Clerics receive a level 1 spell book from their temple when they reach 2nd level and each additional time they gain a new spell level.  If a clerical book is lost or destroyed, the cleric is issued a replacement, but is also assigned a penance task for failing his god. Spell books from another religion do clerics no good.
  
spell_memorizing_and_spell_books.txt · Last modified: 2018/11/28 12:07 by dave