Session/Game: Marches 3e #17 Date: 4/22/01
Campaign Date: Wap 24th—Wap 29th year 469
Characters:
Kronin, dwarf, fighter, level 10, LG Dave Hanley
Saurjack,
dwarf, warrior-1, N, hireling
Whitefire, human rogue-1/ wizard-9, CN Charles
Fleurie
Brother
Frankie, cleric level 5, LN, cohort
Louis
the herald, expert, level 1, N, follower
Sir Rannos, human fighter, level 10, CG, Bob LaForge
Melvin
of Stinktown, human, lackey, commoner-1, N, hireling
Ragnar, human rogue level 10, CG Shaun Sipple
Lady Adia Clearbreeze,
high-elf, aristocrat-1/sorcerer-6, NG, Andrew Smith
Sir Bador High-Oak, high elf, fighter, level 4, LN,
cohort
Dundarr (a.ka. Billy Idol), wood elf, barbarian, CN,
level 6, cohort
Hickey,
high-elf, warrior-1, CG, follower
Fell, high elf, warrior-1, CG, follower
Sir Ostler, human, cleric,
LN, level 8, Joe Fryar
Sarissa Lin, human, monk,
LN, level 6, Charles Tillinghast
Log:
Wap the 24th
Fearing to wake the Mysterious Whitefire who was staying
in the manor house, Sir Malcolm of Old Fort’s wife Clementia burst into the
Two-Pipe Inn where the adventurers were resting. She shouted out that a parcel of halflings militia from Stormburg
were outside the walls being chased by some bugbears. Kronin, Sir Rannos, Ragnar, Sir Ostler, Sir Bador and Lady Adia
immediately rushed from the Old Fort gate to their aid, helped by a strange
traveler from parts unknown, who called herself Sarissa.
The party arrives in time to cut the bugbears off from
the hilltop where the halflings were making a stand. They saw that the halflings were being led by a traveling
wood-elf named Dundaar, with whom Lady Adia was immediately enraptured. After a quick, but deadly fight the bugbear
shock troopers were all killed, and the supporting bugbear warriors were killed
or driven off. The bugbear sorcerer
leader also escaped invisibly. The
halflings were escorted safely into the town. Sir Bador was enraged with
jealousy about the attention Adia was paying to Dundarr.
That evening a party of soldiers led by Sir Richard
Stercorius, the brother-in-law of Count Edmund, and younger son of the Baron of
Goldhaft, arrived at the gates. He was
introduced to the noble and gentle members of the party (Sir Ostler, Lady Adia,
Sir Bador, Whitefire and Sir Rannos) at a dinner party at the Old Fort manor
house, at which much whacking of lackeys occurred.
Wap the 25th
Whitefire, Sir Rannos, Sir Ostler, Lady Adia, Dundarr,
Kronin, all rode off with great haste to Center Tower to meet with Count
Edmund. Sarissa and Ragnar stayed
behind a day in Old Fort. Surprisingly,
Sir Bador, in a fit of jealousy, renounced his fealty to House Elfwind and
swore himself to the household of Sir Richard, accompanying him on the march to
Center Tower. Sir Richard and his
soldiers marched to Bridgeton, unable to reach Count Edmund due to the slowing
effect of the foot soldiers.
Count Edmund revealed that the “Followers of the
Suffering Dwarf”, a band of orcs, were besieging the Abbey of High Chapel,
where Bishop Dumbric was. Also, the
Bloody Bear band of Bugbears were holding West Tower and the West country, and
these were led or accompanied by some hideous bear or dragon or demon which
proved thus far invincible. A column of
orcs and hill giants were besieging Sir
Raynard in East Tower.
The Count welcomed the arrival of Whitefire with
noticeable relief. He asked him to lead
his forces to attack the orc army at High Chapel, freeing him to take all his
cavalry to relieve Sir Raynard, his strongest vassal. Once Sir Richard arrived, all their combined knights and light
horse could swiftly ride East, while all the infantry could hold Center Tower. If Whitefire could defeat one enemy force,
the Count could save the whole situation.
Wap 26th
Sarissa, Ragnar and Sir Richard’s party arrived at Center
Tower.
Wap 27th
Whitefire, Sir Ostler, Sir Rannos, Lady Adia, Dundarr,
Kronin, Brother Frankie, Ragnar and Sarissa set out to relieve White
Chapel. Several miles out Ragnar
discovers a band of “Suffering Dwarf” orcs guarding the approach. With fireball barrages softening the way,
they kill the 15 orc barbarian shock troopers and 6 orc rogues without great
difficulty.
Soon they reach the site of the besieging force and make
a bold, but ill-planned frontal assault against 2 orc barbarian companies, 1
company of elite warriors and 1 company of rogue archers, all led by 2 priests,
a sorcerer and a war chief. When the
orc sorcerer drops a fireball onto the party, one of the orc priests
counter-spells Whitefire’s fireball and Dundarr is slain by orc troops, the
party flees in terror.
Wap 28th
The party rests and regroups in the wilderness as Lady
Adia mourns her loss.
Wap 29th
After developing an intricate plan involving summoning a
Hound Archon, making Ragnar and Kronin “improved invisible” and silenced and
sneaking them in against the orc spell casters, the party attacks again. This time the two orc barbarian companies,
the war chief, the priests, and the sorcerer are all killed and the warriors
and rogues are driven off, with no losses to our heroes.
The Abbey of White Chapel is relieved, and the remaining
200 orc dirt bags flee in terror back to raider country. Sir Ostler, however, had made an
ill-considered bargain with the summoned Hound Archon (who was only mildly
useful as it turns out) by which all booty from the battle was to be turned
over to the Church of Bor. The party
rescued Kurdich, the Suffering Dwarf, a dwarven defender of great renown who
had been kept alive strapped to a pole as the orc tribe’s battle standard. Also they found Dundarr’s head stuck on a
pike staff on the battle field, his body having been eaten. Perhaps the orcs just couldn’t bear to
destroy that beautiful hair.