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character_generation [2019/11/25 18:43] andrewcharacter_generation [2020/03/12 02:00] (current) andrew
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-====== Character Generation ======+====== Character Creation ====== 
 + 
 +{{ :knight.jpg?direct&200|}}
  
 Follow the steps below to create a player character.  Follow the steps below to create a player character. 
  
 +  * Download and print a {{ :character_creation_worksheet.pdf |character creation worksheet}}
   * Roll ability scores   * Roll ability scores
-    * Roll all six stats in order (STR,CON,DEX,INT,WIS,CHA) six times +    * Roll all six stats in order (STR,CON,DEX,INT,WIS,CHA) 3D6 six times 
-    * Choose a character from those six rolls+    * Choose a character from those six sets of rolls 
 +    * The payer may choose to do one swap of any two of the rolls from the set chosen
     * The GMs get the other five for NPCs     * The GMs get the other five for NPCs
-  * Choose a heritage +  * Choose a [[heritage]] or roll a random heritage 
-    * [[English|English]], [[Welsh|Welsh]], [[Scottish|Scottish]], [[Norwegian]], [[Danish]], [[Normans|Norman]], [[Irish|Irish]], [[Frankish|Frankish]], [[Spanish|Spanish]], [[Italian|Italian]] or [[Moorish|Moorish]] +    *  [[Byzantines|Byzantines]], [[Danish]], [[English|English]],  [[Frankish|Frankish]], [[Irish|Irish]], [[Italian|Italian]], [[Moorish|Moorish]], [[Norwegian]], [[Normans|Norman]], [[Scottish|Scottish]], [[Spanish|Spanish]] or [[Welsh|Welsh]]     
-    * **I tried to leave out Spaniards and Italians, but it just didn't feel complete without them, we may consider rolling the Danes, Norwegians and Icelanders (Swedes too) as a single Northman background** + 
-    * //I was hoping we could keep it around eight backgrounds. I' having trouble coming up with interesting fantasy tropes that relate to each heritage. For example, I totally took cues from Shakespeare with respect to the Danish people.  // +^Roll^Heritage^Attribute^ 
-    * STR = Scots, CON = EnglishNorwegian, DEX = WelshINT = Danes, FrankishWIS = Irish, Italians, CHA = Spanish ==> At this point, why not add one more for an even dozen so the six attributes are represented by two heritages?+|1-4|[[English]]|+2 CON| 
 +|5-7|[[Norwegian]]|+2 CON| 
 +|8-9|[[Scottish]]|+2 STR| 
 +|10-11|[[Irish]]|+2 WIS| 
 +|12-13|[[Welsh]]|+2 DEX| 
 +|14|[[Spanish]]|+2 CHA| 
 +|15|[[Danish]]|+2 INT
 +|16|[[Normans]]|+2 STR| 
 +|17|[[Frankish]]|+2 INT| 
 +|18|[[Italian]]|+2 WIS
 +|19|[[Byzantines]]|+2 CHA
 +|20|[[Moorish]]|+2 DEX| 
 + 
 + 
 +  * Choose a [[Names|Name]] based on your heritage
   * Generate your character's backstory   * Generate your character's backstory
-  * Pick a class +      * Draw 3 cards from the [[family features|family background deck]], choose 1 to apply. 
-  * NOTE character's [[Languages|Languages]] +      * Draw 3 cards from the [[special features|special features deck]], choose 1 to apply (again at 4th and 8th) 
-  * Pick equipment +  * The maximum attribute level from cards, heritage, and rolls is 20 and only magic may temporarily increase attributes higher  
-  * Decide on supply carried +  * Pick a [[class|Class and Archetype]] 
-  * Determine total load +  * Note the character's [[Languages|Languages]] 
-  * Pick spells (if applicable) +  * Note the character's [[Skills|Skills]] 
-  * Fill out character sheet+  * Note the character's [[religion|Religion]], and what [[Sacraments]] they have completed 
 +  * Pick [[Equipment]] 
 +  * Decide on [[Supply]] carried 
 +  * Determine total [[Load]] 
 +  * Pick [[Spells]] (if applicable) 
 +  * Decide [[accords|how your character knows the characters]] of the players sitting to your right and left 
 +  * Fill out character sheet
character_generation.txt · Last modified: 2020/03/12 02:00 by andrew