damage
Differences
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damage [2020/01/08 03:55] – created andrew | damage [2020/01/08 03:57] – [Death and Injury] andrew | ||
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====== Damage ====== | ====== Damage ====== | ||
+ | Any combatant that reaches 0 hit points | ||
+ | is incapacitated and unable to act. They’re | ||
+ | dead if not stabilized within 1 minute or by | ||
+ | the end of the fight (whichever is later). | ||
Line 44: | Line 47: | ||
|7|Disfigured: | |7|Disfigured: | ||
|8-13| Lose a body part (GM’s choice)| | |8-13| Lose a body part (GM’s choice)| | ||
- | 14-19 |Disadvantage all checks until rest| | + | |14-19 |Disadvantage all checks until rest| |
- | 20| Standing: instantly heal 1d8 HP| | + | |20| Standing: instantly heal 1d8 HP| |
+ | ====== Design Notes ====== | ||
+ | Copied from 5TD. Should we put death saves back in? The way it is here, it is REALLY hard to kill a PC. |
damage.txt · Last modified: 2020/07/05 17:52 by dave