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damage [2020/01/08 03:55] – created andrewdamage [2020/01/08 03:57] – [Death and Injury] andrew
Line 1: Line 1:
 ====== Damage ====== ====== Damage ======
  
 +Any combatant that reaches 0 hit points 
 +is incapacitated and unable to act. They’re 
 +dead if not stabilized within 1 minute or by 
 +the end of the fight (whichever is later).
  
  
Line 44: Line 47:
 |7|Disfigured: lose 1d6 CHA| |7|Disfigured: lose 1d6 CHA|
 |8-13| Lose a body part (GM’s choice)| |8-13| Lose a body part (GM’s choice)|
-14-19 |Disadvantage all checks until rest| +|14-19 |Disadvantage all checks until rest| 
-20| Standing: instantly heal 1d8 HP|+|20| Standing: instantly heal 1d8 HP|
  
  
 +====== Design Notes ======
  
 +Copied from 5TD. Should we put death saves back in? The way it is here, it is REALLY hard to kill a PC. 
damage.txt · Last modified: 2020/07/05 17:52 by dave