User Tools

Site Tools


descriptors

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
descriptors [2020/01/21 19:56] – [Armor] andrewdescriptors [2020/03/18 14:35] (current) dave
Line 26: Line 26:
   * **Encumbering** - A character loses 5' of movement unless they have at least the Strength indicated and any exhaustion checks by characters wearing the armor are made at disadvantage   * **Encumbering** - A character loses 5' of movement unless they have at least the Strength indicated and any exhaustion checks by characters wearing the armor are made at disadvantage
   * **Heavy Armor** - Characters with the heavy armor proficiency may use this armor   * **Heavy Armor** - Characters with the heavy armor proficiency may use this armor
-  * **Hang Strap** - A kite shield is rigged with hanging strap that allows it to be wielded on horseback so that a rider can use a weapon in his right hand, hold the reins in his left and still get the AC bonus.  On foot, you cannot wield both kite shield and a 2-handed weapon, but can let the shield hang without putting it down.+  * **Hang Strap** - Kite Shields and Round Shields are rigged with hanging straps that allow the user to switch between the shield and the use of a 2-handed weapon without dropping the shield to the ground. 
 +  * **Horse Rig**-The handle and hang strap on a Kite Shield is designed so that a rider can hold the reigns in one hand and a weapon in the otherwhile still gaining the defence bonus of the shield while riding a horse.
   * **Light Armor** - Characters with the light armor proficiency may use this armor   * **Light Armor** - Characters with the light armor proficiency may use this armor
   * **Noisy** - Characters wearing this armor make Stealth checks at disadvantage   * **Noisy** - Characters wearing this armor make Stealth checks at disadvantage
descriptors.1579636617.txt.gz · Last modified: 2020/01/21 19:56 by andrew