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expert [2019/12/22 21:57] – created daveexpert [2020/02/21 14:47] (current) – andrew
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-=====EXPERT RETAINERS=====+====== Expert Retainers ======
  
-Expert retainers are trained in useful skills that are in demand among adventuring parties.  They come equipped with light armor and 1-2 simple weapons, plus appropriate items of their trade (as DM judges).+Expert retainers are trained in useful skills that are in demand among adventuring parties.  They come equipped with light armor and 1-2 simple weapons, plus appropriate items of their trade (as a GM judges).
  
-Weak Mod:  CON, CHA, morale +Weak Mod:  CON, CHA, morale, resistance\\ 
-Normal Mod: STR, WIS, missile and melee attacks, perception +Normal Mod: STR, WIS, missile and melee attacks, perception\\ 
-Strong Mod: DEX, INT, stealth, 3 skills chosen by DM+Strong Mod: DEX, INT, stealth, three skills chosen by GM
  
-Example: an expert "burglar" might have "lock-picking", "traps" and "investigation" as his skills and show up with leather armor, lockpicks, a dagger, sling and crowbar.  An expert "tracker" on the other hand might have "survival", "herbalism" and "Lore (animals)" as his skills and show up in a gambeson with a hunting bow and hatchet.+ 
 +Possible Expertises Include: 
 + 
 +  * Alchemist (Alchemy, Lore (Astrology), Arcana) 
 +  * Armorer: (Craft (Armorer), Craft (Swordsmith), Appraisal) 
 +  * Barber / Surgeon (Occupation (Barber), Lore(Animals), Medicine) 
 +  * Burglar (Lockpicking, Traps, Investigation) 
 +  * Gambler (Gambling, Deception, Insight) 
 +  * Guide (Survival, Lore (Geography), Riding) 
 +  * Herbalist (Herbalism, Brewing, Lore (Plants)) 
 +  * Minstrel (Perform (two types), Lore (History)) 
 +  * Physician (Medicine, Herbalism, Lore (Spirits)) 
 +  * Poisoner (Poisoner, Deception, Disguise) 
 +  * Sage/Historian (Three Different Lore Skills) 
 +  * Teamster (Occupation (Teamster), Riding, Lore (Animals)) 
 +  * Tracker (Survival, Lore (Animals), Herbalism) 
 +  * Woodsman (Traps, Survival, Lore (Animals))  
 + 
 +**Class E Expert  (Apprentice):** 
 +  * AC: 12 (light armor)  HD 1/2  HP 2  
 +  * Resistance: 8;  
 +  * Mods: W -2/N+2/S+2 
 +  * Speed: 30';  Load 12 
 +  * Morale: -2 
 +  * Stealth +2, Perception +2 
 +  * Attack, Melee:  +2;   Damage: by weapon 
 +  * Attack, Ranged: +2; Damage: by weapon  
 +  * Expertise:  3 related professional skills at +2 
 + 
 +S +2, D+2, C -2, I+2,W+2,Ch-2 
 + 
 +**Class D Expert:** 
 +  * AC: 12 (light armor)  HD 1  HP 5   
 +  * Resistance: 8;  
 +  * Mods: W -2/N+2/S+3 
 +  * Speed: 30';  Load 12 
 +  * Morale: -2 
 +  * Stealth +3, Perception +2 
 +  * Attack, Melee:  +2;   Damage: by weapon 
 +  * Attack, Ranged: +2; Damage: by weapon  
 +  * Expertise:  3 related professional skills at +3 
 + 
 +S +2, D+3, C -2, I+3,W+2,Ch-2 
 + 
 + 
 +**Class C Expert:** 
 +  * AC: 12 (light armor)  HD 2  HP 9   
 +  * Resistance: 9;  
 +  * Mods: W -1/N+3/S+4 
 +  * Speed: 30';  Load 13 
 +  * Morale: -1 
 +  * Stealth +4, Perception +3 
 +  * Attack, Melee:  +3;   Damage: by weapon 
 +  * Attack, Ranged: +3; Damage: by weapon  
 +  * Expertise:  3 related professional skills at +4 
 +S +3, D+4, C -1, I+4,W+3,Ch-1 
 + 
 +**Class B Expert:** 
 +  * AC: 12 (light armor)  HD 3  HP 13    
 +  * Resistance: 9;  
 +  * Mods: W -1/N+3/S+5 
 +  * Speed: 30';  Load 13 
 +  * Morale: -1 
 +  * Stealth +5, Perception +3 
 +  * Attack, Melee:  +3;   Damage: by weapon 
 +  * Attack, Ranged: +3; Damage: by weapon  
 +  * Expertise:  3 related professional skills at +5 
 + 
 +S +3, D+5, C -1, I+5,W+3,Ch-1 
 + 
 +**Class A Expert:** 
 +  * AC: 12 (light armor)  HD 4  HP 17    
 +  * Resistance: 10;  
 +  * Mods: W 0/N+4/S+6 
 +  * Speed: 30';  Load 14 
 +  * Morale: +0 
 +  * Stealth +6, Perception +4 
 +  * Attack, Melee:  +4;   Damage: by weapon 
 +  * Attack, Ranged: +4; Damage: by weapon  
 +  * Expertise:  3 related professional skills at +6 
 + 
 +S +4, D+6, C 0, I+6,W+4,Ch+0 
 + 
 +**Master (Elite Expert)** 
 + 
 +  * AC: 12 (light armor)  HD 5  HP 21   
 +  * Resistance: 10;  
 +  * Mods: W 0/N+4/S+7 
 +  * Speed: 30';  Load 14 
 +  * Morale: +0 
 +  * Stealth +7, Perception +4 
 +  * Attack, Melee:  +4;   Damage: by weapon 
 +  * Attack, Ranged: +4; Damage: by weapon  
 +  * Expertise:  3 related professional skills at +7 
 + 
 +S +4, D+7, C 0, I+7,W+4,Ch+0
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