expert
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| expert [2019/12/22 21:57] – dave | expert [2020/02/21 14:47] (current) – andrew | ||
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| - | =====EXPERT RETAINERS===== | + | ====== Expert Retainers ====== |
| - | Expert retainers are trained in useful skills that are in demand among adventuring parties. | + | Expert retainers are trained in useful skills that are in demand among adventuring parties. |
| - | Weak Mod: CON, CHA, morale | + | Weak Mod: CON, CHA, morale, resistance\\ |
| + | Normal Mod: STR, WIS, missile and melee attacks, perception\\ | ||
| + | Strong Mod: DEX, INT, stealth, three skills chosen by GM | ||
| - | Normal Mod: STR, WIS, missile and melee attacks, perception | ||
| - | Strong Mod: DEX, INT, stealth, 3 skills chosen by DM | + | Possible Expertises Include: |
| - | Example: an expert " | + | * Alchemist (Alchemy, Lore (Astrology), |
| + | * Armorer: (Craft (Armorer), Craft (Swordsmith), | ||
| + | * Barber / Surgeon (Occupation (Barber), Lore(Animals), | ||
| + | * Burglar (Lockpicking, | ||
| + | * Gambler (Gambling, Deception, Insight) | ||
| + | * Guide (Survival, Lore (Geography), | ||
| + | * Herbalist (Herbalism, Brewing, Lore (Plants)) | ||
| + | * Minstrel (Perform (two types), Lore (History)) | ||
| + | * Physician (Medicine, Herbalism, Lore (Spirits)) | ||
| + | * Poisoner (Poisoner, Deception, Disguise) | ||
| + | * Sage/ | ||
| + | * Teamster (Occupation (Teamster), Riding, Lore (Animals)) | ||
| + | * Tracker (Survival, Lore (Animals), Herbalism) | ||
| + | * Woodsman (Traps, Survival, Lore (Animals)) | ||
| + | |||
| + | **Class E Expert | ||
| + | * AC: 12 (light armor) | ||
| + | * Resistance: 8; | ||
| + | * Mods: W -2/N+2/S+2 | ||
| + | * Speed: 30'; | ||
| + | * Morale: -2 | ||
| + | * Stealth +2, Perception +2 | ||
| + | * Attack, Melee: | ||
| + | * Attack, Ranged: +2; Damage: by weapon | ||
| + | * Expertise: | ||
| + | |||
| + | S +2, D+2, C -2, I+2, | ||
| + | |||
| + | **Class D Expert:** | ||
| + | * AC: 12 (light | ||
| + | * Resistance: 8; | ||
| + | * Mods: W -2/ | ||
| + | * Speed: 30'; | ||
| + | * Morale: -2 | ||
| + | * Stealth +3, Perception +2 | ||
| + | * Attack, Melee: | ||
| + | * Attack, Ranged: +2; Damage: by weapon | ||
| + | * Expertise: | ||
| + | |||
| + | S +2, D+3, C -2, I+3, | ||
| + | |||
| + | |||
| + | **Class C Expert:** | ||
| + | * AC: 12 (light armor) HD 2 HP 9 | ||
| + | * Resistance: 9; | ||
| + | * Mods: W -1/ | ||
| + | * Speed: 30'; | ||
| + | * Morale: -1 | ||
| + | * Stealth +4, Perception +3 | ||
| + | * Attack, Melee: | ||
| + | * Attack, Ranged: +3; Damage: by weapon | ||
| + | * Expertise: | ||
| + | S +3, D+4, C -1, I+4, | ||
| + | |||
| + | **Class B Expert:** | ||
| + | * AC: 12 (light armor) | ||
| + | * Resistance: 9; | ||
| + | * Mods: W -1/ | ||
| + | * Speed: 30'; | ||
| + | * Morale: -1 | ||
| + | * Stealth +5, Perception +3 | ||
| + | * Attack, Melee: | ||
| + | * Attack, Ranged: +3; Damage: by weapon | ||
| + | * Expertise: | ||
| + | |||
| + | S +3, D+5, C -1, I+5, | ||
| + | |||
| + | **Class A Expert:** | ||
| + | * AC: 12 (light armor) | ||
| + | * Resistance: 10; | ||
| + | * Mods: W 0/N+4/S+6 | ||
| + | * Speed: 30'; | ||
| + | * Morale: +0 | ||
| + | * Stealth +6, Perception +4 | ||
| + | * Attack, Melee: | ||
| + | * Attack, Ranged: +4; Damage: by weapon | ||
| + | * Expertise: | ||
| + | |||
| + | S +4, D+6, C 0, I+6, | ||
| + | |||
| + | **Master (Elite Expert)** | ||
| + | |||
| + | * AC: 12 (light armor) | ||
| + | * Resistance: 10; | ||
| + | * Mods: W 0/N+4/S+7 | ||
| + | * Speed: 30'; | ||
| + | * Morale: +0 | ||
| + | * Stealth +7, Perception +4 | ||
| + | * Attack, Melee: | ||
| + | * Attack, Ranged: +4; Damage: by weapon | ||
| + | * Expertise: | ||
| + | |||
| + | S +4, D+7, C 0, I+7, | ||
expert.1577051859.txt.gz · Last modified: by dave
