grinder
Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| grinder [2020/01/14 17:03] – dave | grinder [2021/06/06 21:38] (current) – andrew | ||
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| **GRINDER (10 HD Soldier)** | **GRINDER (10 HD Soldier)** | ||
| - | * AC: 22 HD 10 HP 41 | + | AC: 22 HD 10 HP 41 |
| - | * Resistance: 17; vs. magic 13 | + | Resistance: 17; vs. magic 13 \\ |
| - | | + | Mods: W +3/ |
| + | Speed: 40' \\ | ||
| + | Morale: +12 \\ | ||
| + | Stealth +3, Perception +2 \\ | ||
| + | Attack, Melee: | ||
| + | Tear to Pieces: if a Grinder brings a target to 0 hit points, it can, and will, tear them from limb to limb, killing them, as a Quick action \\ | ||
| + | Horror: if human NPC's see a Grinder tear someone limb from limb, they must check morale at disadvantage. | ||
| + | Loathsome Hide: resistant to slashing, piercing and bludgeoning attacks from non-magic weapons \\ | ||
| + | S+12, D+12, C+7, I+7, | ||
| - | * Speed: 40' | ||
| - | * Morale: +12 | ||
| - | * Stealth +3, Perception +12 | ||
| - | * Melee Attack: +12 to hit; Damage: 3d8+2 Slashing\\ | + | {{::grinder.png? |
| - | * Tear to Pieces: if a Grinder brings a target to 0 hit points, it can, and will, tear them from limb to limb, killing them, as a Quick action \\ | + | |
| - | * Loathsome Hide: resistant to slashing, piercing and bludgeoning attacks | + | |
| - | S+12, D+12, C+7, I+7, | ||
grinder.1579021402.txt.gz · Last modified: by dave
