GRINDER
Grinders are the first sort of Troll one thinks of. They are large humanoids of a twisted and menacing appearance, able to tear men apart with their bare hands. They tend to lair in caves or under the waters of a lake. Grinders are descended from Devilkin from long ago, mixed with some other powerful creature, and form their own species, spread in the wilds of the earth.
GRINDER (10 HD Soldier)
AC: 22 HD 10 HP 41
Resistance: 17; vs. magic 13
Mods: W +3/N+7/S+12
Speed: 40'
Morale: +12
Stealth +3, Perception +2
Attack, Melee: +12; Damage: 3d8+2 Slashing (claws)
Tear to Pieces: if a Grinder brings a target to 0 hit points, it can, and will, tear them from limb to limb, killing them, as a Quick action
Horror: if human NPC's see a Grinder tear someone limb from limb, they must check morale at disadvantage.
Loathsome Hide: resistant to slashing, piercing and bludgeoning attacks from non-magic weapons
S+12, D+12, C+7, I+7,W+7,Ch+7