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housecarls [2020/01/15 17:59] – created davehousecarls [2020/01/23 12:41] (current) dave
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 **HOUSECARL—CLASS C (2 HD Soldier)** **HOUSECARL—CLASS C (2 HD Soldier)**
  
-  * AC: 17 (round shield, mail)  HD 2 HP 9+  * AC: 17 (round shield, avg. mail)  HD 2 HP 9
   * Resistance: 14;  vs. magic 9   * Resistance: 14;  vs. magic 9
   * Mods: W-1/N+3/S+4   * Mods: W-1/N+3/S+4
-  * Speed: 30'+  * Speed: 25'
   * Morale: +5   * Morale: +5
   * Stealth -1 Perception -1   * Stealth -1 Perception -1
-  * Attack:  +4;  Damage:  1d6 (short spear or saex+  * Attack, Melee:  +4;  Damage:  1d10 (arming sword or war axe
-  * Shield Wall: in groups of 4 plus can form shield wall (disadvantage to attack+  * Shield Wall: in groups of 4 plus can form shield wall (disadvantage to attackers
- +  S+4, D+4, C+3, I+3,W+3,Ch+3
-S+4, D+4, C+3, I+3,W+3,Ch+3+
  
 **HOUSECARL--CLASS B (3 HD Soldier)** **HOUSECARL--CLASS B (3 HD Soldier)**
  
-  * AC: 17 (round shield, mail) or AC 15 (mail)  HD 3 HP 13+  * AC: 17 (round shield, avg. mail) or AC 15 (avg. mail)  HD 3 HP 13
   * Resistance: 15;  vs. magic 9   * Resistance: 15;  vs. magic 9
   * Mods: W-1/N+3/S+5   * Mods: W-1/N+3/S+5
   * Speed: 30'   * Speed: 30'
   * Morale: +6  * Stealth -1 Perception -1   * Morale: +6  * Stealth -1 Perception -1
-  * Attack:  +5; Damage:  1d10 (arming sword or war axe) +  * Attack, Melee:  +5; Damage:  1d10 (arming sword or war axe) 
-  * Attack: +5; Damage 1d12 (dane axe)+  * Attack, Melee: +5; Damage 1d12 (dane axe)
   * Axe Smash: when using a Dane Axe, take the better of 2 damage rolls.   * Axe Smash: when using a Dane Axe, take the better of 2 damage rolls.
-  * Shield Wall: in groups of 4 plus can form shield wall (disadvantage to attack+  * Shield Wall: in groups of 4 plus can form shield wall (disadvantage to attackers
- +  S+5, D+5, C+3, I+3,W+3,Ch+3
-S+5, D+5, C+3, I+3,W+3,Ch+3+
  
  
 **HOUSECARL—CLASS A ( 4 HD Soldier)** **HOUSECARL—CLASS A ( 4 HD Soldier)**
  
-  * AC: 17 (round shield, mail) or AC 15 (mail)  HD 4 HP 17+  * AC: 18 (round shield, good mail) or AC 16 good mail)  HD 4 HP 17
   * Resistance: 16;  vs. magic 10   * Resistance: 16;  vs. magic 10
   * Mods: W 0/N+4/S+6   * Mods: W 0/N+4/S+6
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   * Morale: +7   * Morale: +7
   * Stealth  0 Perception 0   * Stealth  0 Perception 0
-  * Attack:  +6; Damage:  2d6 (arming sword or war axe or Dane Axe)+  * Attack, Melee:  +6; Damage:  2d6 slashing (arming sword or war axe or Dane Axe)
   * Axe Smash:  when using a Dane axe, take the better of 2 damage rolls.   * Axe Smash:  when using a Dane axe, take the better of 2 damage rolls.
   * Horse Killer: if scores a critical hit against a horse with Dane Axe, cut off horse's head.   * Horse Killer: if scores a critical hit against a horse with Dane Axe, cut off horse's head.
-  * Shield Wall: in groups of 4 plus can form shield wall (disadvantage to attack+  * Shield Wall: in groups of 4 plus can form shield wall (disadvantage to attackers
- +  S+6, D+6, C+4, I+4, W+4,Ch+4
-S+6, D+6, C+4, I+4, W+4,Ch+4+
housecarls.1579111148.txt.gz · Last modified: 2020/01/15 17:59 by dave