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militia [2019/12/09 21:59] andrewmilitia [2019/12/24 18:18] (current) dave
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 ====== Militia Retainers ====== ====== Militia Retainers ======
  
-Militia arrive in randomly determined armor, along with a random weapon. The equipment they arrive with depends on the quality. Roll a D20 adding the appropriate modifier for the quality of the retainer+Militia retainers are tough fighters who are trained to be watchful and deadly, if not very clever or talkative. They arrive in randomly determined armor, along with a random weapon depending on their quality. 
  
 Weak: CHA, INT, thinking laterally and making friends \\ Weak: CHA, INT, thinking laterally and making friends \\
-Normal: WIS, CON, morale and toughness as well as staying alert to danger \\+Normal: WIS, CON, morale and toughness as well as staying alert to danger, perception, stealth, load \\
 Strong:  STR, DEX shooting and stabbing folks the boss doesn't like \\ Strong:  STR, DEX shooting and stabbing folks the boss doesn't like \\
 +
 +Militia start with randomly determined equipment depending on their quality, but their patron may pay to upgrade them. Roll a D20 adding the appropriate modifier for the quality of the retainer. 
  
 ^Roll^Quality^Armor^Weapons^Notes & Other Equipment^ ^Roll^Quality^Armor^Weapons^Notes & Other Equipment^
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-Green Recruit: +**Militia--Class E  (Green Recruit):** 
-  * HD:  ½;  Hp 2+ 
 +  * AC: by armor;  HD 1/2 HP 2  
 +  * Resistance12 
 +  * Mods: W-2/N+2/S+2 
 +  * Speed: 30';  Load 12 
 +  * Morale: +2 
 +  * Stealth +2 Perception +2 
 +  * Attack: +2;  Damage:  by weapon 
 +  * Ranged Attack: +2, Damage: by weapon
   * Equipment Roll Modifier: -10   * Equipment Roll Modifier: -10
-  * Weak Modifier:  -2 
-  * Normal Modifier: +2 
-  * Strong Modifier: +2 
  
-Rookie +S+2, D+2, C+2, I-2,W+2,Ch-2 
-  * HD: 1, Hp5 + 
-  * Equipment Roll Modifier: -5 + 
-  * Weak Modifier-+**Militia--Class D:** 
-  * Normal Modifier: +2 + 
-  * Strong Modifier: +3+  * ACby armor;  HD HP 5  
 +  * Resistance: 12 
 +  * Mods: W-2/N+2/S+3 
 +  * Speed: 30';  Load 12 
 +  * Morale: +2 
 +  * Stealth +2 Perception +2 
 +  * Attack: +3;  Damage:  by weapon 
 +  * Ranged Attack: +3Damageby weapon 
 +  * Equipment Roll Modifier:  -5 
 + 
 +S+3, D+3, C+2, I-2,W+2,Ch-2 
 + 
 +**Militia--Class C:** 
 + 
 +  * ACby armor;  HD HP 9  
 +  * Resistance: 13 
 +  * Mods: W-1/N+3/S+4 
 +  * Speed: 30';  Load 13 
 +  * Morale: +3 
 +  * Stealth +3 Perception +3 
 +  * Attack: +4;  Damage:  by weapon 
 +  * Ranged Attack: +4, Damage: by weapon 
 +  * Equipment Roll Modifier:  +
 + 
 +S+4, D+4, C+3, I-1,W+3,Ch-1 
 + 
 +**Militia--Class B:** 
 + 
 +  * AC: by armor;  HD 3 HP 13 
 +  * Resistance: 13 
 +  * Mods: W-1/N+3/S+5 
 +  * Speed: 30';  Load 13 
 +  * Morale: +3 
 +  * Stealth +3 Perception +3 
 +  * Attack: +5;  Damage:  by weapon 
 +  * Ranged Attack: +5, Damage: by weapon 
 +  * Equipment Roll Modifier:  +6 
 + 
 +S+5, D+5, C+3, I-1,W+3,Ch-1 
 + 
 +**Militia--Class A:** 
 + 
 +  * AC: by armor;  HD 4 HP 17 
 +  * Resistance: 14 
 +  * Mods: W 0/N+4/S+6 
 +  * Speed: 30';  Load 14 
 +  * Morale: +4 
 +  * Stealth +4 Perception +4 
 +  * Attack: +6;  Damage:  by weapon 
 +  * Ranged Attack: +6, Damage: by weapon 
 +  * Equipment Roll Modifier:  +12 
 + 
 +S+6, D+6, C+4, I+0,W+4,Ch+0
  
-Seasoned: +**Captain (Militia Elite):**
-  HD:  2;  Hp 9 +
-  Equipment Roll Modifier+
-  Weak Modifier:  -1 +
-  Normal Modifier: +3 +
-  * Strong Modifier: +4+
  
-Veteran +  * AC: by armor;  HD 5 HP 21 
-  * HD3, Hp13 +  * Resistance14 
-  * Equipment Roll Modifier: +6 +  * ModsW 0/N+4/S+7 
-  * Weak Modifier-1 +  * Speed: 30';  Load 14 
-  * Normal Modifier: +3 +  * Morale: +4 
-  * Strong Modifier:  +5+  * Stealth +4 Perception +4 
 +  * Attack+7;  Damage:  by weapon 
 +  * Ranged Attack: +7, Damage: by weapon 
 +  * Equipment Roll Modifier:  +15
  
-Officer  +S+6, D+6, C+4, I+0,W+4,Ch+0
-  * HD:  4;  Hp 17 +
-  * Equipment Roll Modifier: +12 +
-  * Weak Modifier:  0 +
-  * Normal Modifier: +4 +
-  * Strong Modifier: +6+
  
-Champion 
-  * HD:  5;  Hp 21 
-  * Equipment Roll Modifier: +15 
-  * Weak Modifier:  0 
-  * Normal Modifier: +4 
-  * Strong Modifier: +7 
  
  
militia.1575928774.txt.gz · Last modified: 2019/12/09 21:59 by andrew