rest
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| rest [2020/02/05 17:34] – [Rest] andrew | rest [2020/02/05 17:35] (current) – [Safe Rest] andrew | ||
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| A PC or NPC heals 1 HP per level per eight hours of safe | A PC or NPC heals 1 HP per level per eight hours of safe | ||
| - | rest. They may also choose to heal either one exhaustion or stress | + | rest. They may also choose to recover |
| A safe rest is typically a rest in civilization, | A safe rest is typically a rest in civilization, | ||
| Line 11: | Line 11: | ||
| ===== Unsafe Rest ===== | ===== Unsafe Rest ===== | ||
| - | A PC heals 1 HP per eight hours of unsafe rest. Unsafe rest is a rest where the party must post watches and keep their arms handy such as in a dungeon or hostile territory. | + | A PC heals 1 HP per eight hours of unsafe rest. Unsafe rest is a rest where the party must post watches and keep their arms handy such as in a dungeon or hostile |
| ===== Example ===== | ===== Example ===== | ||
rest.1580924044.txt.gz · Last modified: by andrew
