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Appraisal (INT): Used to learn the value of non-magical goods, services, and treasures
Arcana (INT): Used to interpret magic effects, skill used to scribe Arcane
scrolls, brew Arcane
potions, and carve Arcane
rune tools
Athletics (STR): Used to initiate or escape grapples, climb, swim, or fight off exhaustion
Brewing (WIS): Can make
Unusual Drinks like “Liver Squeezings” from Gear Books
Craft (DEX): Choose a specific craft such as Blacksmith, Rope-Making, Weaving, Carpentry, etc
Deception (CHA): Used to fool another in an interaction
Disguise (CHA): Can make one's self look like someone different, or perhaps impersonate a specific person
Gambling (INT): This check is used to know how to best win games of chance
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Insight (WIS): Used to tell if someone is telling an untruth or learn someone's true motives
Intimidation (CHA): Used to coerce someone to do as you wish using threats
Investigation (INT): Used to make sense of a particular situation, detect (but not disable) traps and secret doors, or research materials in a library
Lockpicking (DEX): Used to open various sorts of locks, bars, and seals
Lore (INT): Choosing from the areas of Animals, Artifacts, Astrology, Geography, History, Law, Math, Monsters, Plants, and Spirits
Medicine (INT): Used for stabilization and using healing kit
Occupation (INT): Choose Specific Occupation, like Sailor, Money-Lender, Scribe (if the skill involves making physical objects, it is Craft, if it's carrying out a series of functions, it's Occupation)
Perception (Wis): Used to notice specific details about one's environment
Poisoner (DEX): Can make or harvest
poisons as well as less chance of poisoning ones' self
Religion (Wis): Used to know religious rites, theology, skill used to scribe divine
scrolls and brew divine
potions
Siegecraft (INT): Knowledge of siege engines and mass combat
Pickpocket (DEX): Sleight of hand skills such as the ability to lift something from another's person
Perform (CHA): Choose four subskills from Singing, Dancing, Juggling, Speech-making, Acting, and individual Musical Instruments
Persuasion (CHA): When you attempt to influence someone or a group of people with tact, social graces, or good nature when used in good faith
Riding (DEX): Checks associated with horseback riding or animal handling
Stealth (DEX): Staying quiet and hidden
Survival (WIS): Used in
wilderness travel to follow tracks, hunt wild game, guide your group through wastelands, predict the weather, and avoid natural hazards
Tactics (INT): Used for giving
orders, resolving attempts at ambushes and clever tactical moves to gain advantage
Traps (DEX): Used to set, find, and deactivate traps, secret doors, or other hidden mechanisms