campaign_calendar
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Table of Contents
Campaign Calendar
This page holds a listing of all the things our characters have done in-game.
YEAR 1130 AD
January 1130
- 1–Welshie, Father Siegfried, Taffy, Neil, Angus, Raoul, Duda, Johnny and Wulfric all swore homage to the Earl of Jorvik and entered his housecarls. Sean, being a templar, did not swear, but informally joined the court.
- 2–Sean, Angus, Wulfric, and Johnny recover stolen cattle for the Earl from bandits near Red Lion. Angus loses his ear in the fighting and is laid up with his wounds.
- 3–Sean sets off for Kingston to report to report to the Templar commandery
- 8–Sean returns to Jorvik; Angus recovers from wounds suffered in bandit encounter.
- 9–Welshie, Siegfried, Taffy, Neil, Angus, Raoul, Duda, Johnny, and Wulfric assault the bandits under Captain Rudolfo in Worm's Ferry. They capture the Manor house and kill all but 1 bandit who escapes.
- 10–Father Siegfried rides to Jorvik
- 10–Welshie, Neil, Angus, Raoul investigate the village of Worm's Ferry.
- 12–Siegfried goes to confession to purge his moral failure. Confessed to Father Peter of Ghent.As penance he must spend a week scribing a scroll for the church
- 13–Johnny Venice recovers from his wounds from the manor assault.
- 14–Angus McNasty is confirmed as Reeve of Worm's Ferry and Angus Manor by the Earl
- 15–Taffy and Sean recover from wounds.
- 17–Angus, Neil, Welshie, and Raoul recover buried bandit treasure
- 19–Siegfried finishes his penance.
- 21–Wulfric and Duda recover from their multiple serious wounds from the manor assault.
- 22–Duda takes nightly guard duty, watching for any incursions from Deadman's Town.
- 23–Duda uses some of his cash to commission a rough wooden watchtower by the ferry.
- 26–Welshie recovers from wolfbites (All characters up to date)
- 27–Wulfric, Taffy, Kildare and Raoul arrive at Jorvikburg for shopping trip. Angus, Welshie and Tariq scout Deadman's Town.
- 28–Raoul begins to scribe a scroll of Arcane Arrow.
- 31–Wulfirc, Welshie, Tariq and Chester raid Deadman's Town
February 1130
- 1–Angus, Tariq and Welshie rest to recover from raid
- 2–Tariq, Sean and Johnny Venice captured by cultists near Red Lion
- 3–Wulfric, Taffy, Kildare and Raoul return from Jorvikburg, Angus sends Wulfric, Taffy and Kildare to scout locations on a map of the surrounding country. Tariq, Sean and Johnny heal at Jorvikburg.
- 4–Wulfric, Taffy and Kildare visit the small hamlet of Lesseton, exchange stories, food and information with Ricketts and the other villagers.
- 5–Wulfric, Taffy and Kildare scout the frozen Longcrook Creek, but don't cross. travel south and attack a bandit outpost.
- 5–WEATHER: Blizzard lasts two days from the night of the 5th to the morning of the 7th. It drops nearly three feet of snow on Jorvikshire.
- 6–Wulfric, Taffy and Kildare are snowed in at the bandit post. Sean, Tariq, and Johnny snowed in at Jorvikburg.
- 10–Wulfric, Taffy and Kildare return to Worm's Ferry after the blizzard; Sean, Tariq and Johnny destroy cultist lair near Red Lion.
- 11–Messages arrive appointing both Father Kildare (by the bishop) and Father Siegfried (by the Earl) parish priest of Worm's Ferry. By “Verona Bean Count” Siegfried is confirmed by Angus.
- 14–St. Valentine's Day 1130 on a Friday; Angus, Wulfric, Neil, Kildare and Welshie travel to gallows, capture a group of bandits who were expecting tribute delivery.
- 21–After another storm has cleared, Angus, Wulfric, Welshie, Kildare and Neil go to Jorvikburg. Bishop Haroldson punishes Kildare for failing to achieve the post of parish priest.
- 22–Angus, Welshie, Neil, Wulfric and Kildare put to rest the ghost of a witch outside Jorvikburg.
- 23–Angus, Welshie, Neil, Wulfric and Kildare rush to Kingston to sell some of the witches books at the monthly auction. They are ambushed by cannibals, Neil's hand becomes wood due to magical mishap. They stay in Kngston, shopping until March 4.
March 1130
- 4–Angus, Welshie, Neil, Wulfric and Kildare's shopping trip in Kingston is completed.
- 20–Raoul's scroll is completed. (Upkeep Spent for all)
- 21–Raoul begins his first book, a combination farmer's treatise on the benefits of irrigation and fertilization on root vegetables and torrid romance novel known as The Beet Knight. The story is loosely based on the life of Handsome Steve.
- 21–Angus, Sean, Neil, Taffy, Tariq, Kildare and Chester raid Deadman's Town discover portal
- 25–Angus and the same team raid Deadman's Town again, destroy Wraith.
- 30–Two Barns and Meadhall Church completed at Worm's Ferry.
April 1130
- 5–Welshie, Taffy, Tariq and Duda kidnap Archdeacon Festus, kill Sir Cheesewright
- 6–Father Siegfried performs Easter mass before Earl's representative Sir Leofric
- 12–Welshie, Taffy, Tariq and Duda ambushed by Cannibal Cultists and imps under Chubert the Hungry.
- 15–Welshie, Taffy, Tariq and Duda safely home.
- 16–Johnny, Tariq, Taffy, Welshie and Sean depart for Thorsburg, via Kingston (Upkeep Spent for all)
- 17–The bandits attack the Jeffrey family, kidnapping June Jeffrey and leaving Matron Jeffrey alive to tell the tale
- 20–Father Kildare begins a batch of holy water
- 21– Reeve McNasty goes on a rampage with his men, destroying the bandits' “treehouse” and then liberating Sheperd's Hollow from Father Percival and his gang.
- 21–Duda heals completely from the ambush by the cannibal cultists led by Chubert the Hungry
- 22–Reeve McNasty and his men returns from Shepherd's Hollow.
- 22–Raoul finishes his first book The Beet Knight.
- 23–Reeve McNasty and several housecarls slay an abomination living in the monstrous cave in the hills northeast of Shepherd's Hollow.
- 23–Raoul commissions the construction of two primitive huts just 30' North and East of the manor house in Worm's Ferry. Both should be complete once Raoul returns with hireling scribes.
- 24–Reeve McNasty and his housecarls free Archdeacon Festus from an abandoned Atlantean mine held by the bandits. Reeve Angus commissions a Mead Hall for Shepherd's Hollow.
- 25–Johnny, Tariq, Taffy, Welshie, Sean rescue boat full of monks on way to Thorsburg
- 25–Night of the Full Moon
- 27–Kildare's holy water complete
- 28–Johnny, Tariq, Taffy, Welshie, Sean pull off big robbery in Thorsburg
May 1130
- 1–Reeve Angus travels to Kingston to recruit settlers.
- 1–Both of Raoul's primitive huts are finished, ready to hold recruited scribes.
- 1–Raoul travels to Kingston along with Angus and the others to sell his book and recruit scribe expert henchmen over the next three weeks.
- 3–Shepherd's Hollow chapel rebuilt. Wulfric arranges construction of a timber square tower.
- 4–Wulfric heads to Kingston to recruit retainers.
- 8–Johnny, Tariq, Taffy, Welshie and Sean split the take from the big robbery safely at home.
- 10–Welshie fully recovers from Strength loss. Johnny Venice begins house and barn. Tariq begins trading post expansion Inn building. Taffy starts a dive bar building. Welshie starts a townhouse and a kennel building.
- 11–Sean, Father Kildare, Taffy and Father Siegfried begin trip to Kingston for supplies.
- 12–Shepherd's Hollow Mead Hall complete.
- 20–Wulfric returns to Womn's Ferry with Young Penda, sends Osmund, Ethelric and Edward to Shepherd's Hollow
- 21–Reeve Angus returns to the Manor.
- 21–Raoul returns from Kingston with Reeve Angus along with his scribes:
- Alfwine the Amazing (English 1/2 HD)
- Alassandro the Amazing (Italian 1 HD adept)
- Alice the Amazing (English 1/2 HD adept)
- 22– Raoul and his scribes begin working on another scroll of Arcane Arrow
- 25–Square Tower completed at Shepherd's Hollow. 3 Soldiers put on duty.
- 25–Sean, Taffy, Father Kildare and Father Siegfried return from Kingston, Taffy and Siegfried having been slightly injured by a cannibal ambush on the road.
- 25–Johnny's barn is complete, Johnny returns to Worm's Ferry with Alchemical Workshop supplies and his new assistant Prostitutta.
June 1130
- 1–Upkeep for all; 55 prepared settlers arrive at Worm's Ferry and begin farm construction. Various other unprepared settlers begin to work as tenants and employees to various of the Reeve's men.
- 2–Duda, Sean, Tariq, Welshie, and Taffy slay 7 Croktars and rescue 3 kidnapped Stevelings from an island in the King Godwin River.
- 3–Wulfric pays the expenses for 15 unprepared settlers to set up three 1-Hide farms on the outskirts of Shepherd's hollow who begin to build their farms and hovels.
- 4–Raoul and his scribes finish the scroll of Arcane Arrow (Raoul gives his scribes Sundays off)
- 9–Sean, Taffy, Father Kildare, Father Siegfried, Skule, Raoul, Alassandro and Chester Porkins make an expedition to Deadman's Town, Sector 2. They return with many wondrous items, but Raoul and Skule suffer INT damage from the attacks of 2 wraiths.
- 10–Raoul, addled after his visit to Deadman's Town comes to a realization about the secrets to a new spell that puts mortals to sleep. He immediately has his scribes start on creating a scroll for it.
- 10–Father Kildare begins a stone church in Shepherd's Hollow
- 10–Skule commissions a wooden townhouse and storage building near his new herb farm.
- 10–Father Siegfried starts construction on a proper wooden church for Worm's Ferry
- 11–Raoul commissions a wooden storage building just North of the scribes' huts for use as a laboratory.
- 24–Welshie and Johnny's Townhouses are complete. Taffy's dive bar is complete. Raoul's laboratory is complete.
- 25–Raoul and his scribes complete the first scroll of sleep (Raoul gives his scribes Sundays off)
- 26–Raoul and his scribes start a second scroll of sleep
- 30–Raoul recovers lost INT damage.
July 1130
- 3–Skule's townhouse and storage building complete, herb/brewery goes into operation.
- 11–Raoul and his scribes complete the second scroll of sleep with six man-days to spare (Raoul gives his scribes Sundays off)
- 21–Skule recovers lost INT damage
- 28–Father Siegfried's church in Worm's Ferry is complete.
August 1130
- 10–Tariq's Inn building complete.
- 10–Welshie's kennel is complete.
September 1130
- 10–Kildare's Stone Church in Shepherd's Hollow complete (if he paid out)
campaign_calendar.1609113342.txt.gz · Last modified: 2020/12/27 23:55 by dave