npc_equipment_guidelines
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NPC EQUIPMENT GUIDELINES
Since NPC's are built using the “Monster Math” from 5TD Rules, but use the very same equipment as the Player Characters, there are some adjustment to be made for NPCs/Human “Monsters”
ARMOR CLASS
Most NPC's get their AC from the actual armor worn:
- AC 17: Heavy Armor and Shield
- AC 15: Heavy Armor, no shield
- AC 14: Light Armor and Shield
- AC 12: Light Armor OR Shield
- AC 10: No Armor
Exceptions:
- If the NPC is a “Leader”, “Predator” or “Shaper” type, you may replace the AC from armor type with 10 plus the “Normal” modifier
- If the NPC is a “Sniper” type, you may replace the AC from armor type with 10 plus the “Strong” modifier.
npc_equipment_guidelines.1576956225.txt.gz · Last modified: 2019/12/21 19:23 by dave