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specialist

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Specialist

You’re sly, cunning, and precise. Stealth is your specialty, and you can bypass obstacles, patrols, and locks better than anyone.

HERE ARE LEGACY THIEF SKILLS:
Architecture (find secret doors)
Bushcraft (not get lost, navigation)
Climb (athletics)
Languages (even ones they don't know)
Search
Sleight of Hand
Sneak Attack
Stealth
Tinker (deactivate traps)

Level Proficiency Bonus Class Features
1+2Starting HP, specialist equipment; Basic proficiencies from chosen archetype
2+2Try to stealth as a quick action instead of an active action
3+2Gain one feature from your chosen archetype
4+2Add +2 to an ability score of your choice, or add +1 to two scores; Draw 3 cards from the special features deck, choose 1 to apply
5+3Use a quick action to halve one attack's damage against you
6+3 Add +2 to an ability score of your choice, or add +1 to two scores
7+3Gain one different feature from your chosen archetype
8+3Add +2 to an ability score of your choice, or add +1 to two scores; Draw 3 cards from the special features deck, choose 1 to apply
9+4Proficiency bonus is doubled for your archetype checks

Specialist Basics

  • Starting HP 4 + CON mod
  • HP each level up 1d6 + CON mod
  • Armor allowed Light, shields
  • Proficient weapons Simple, Martial
  • Ability proficiency DEX, INT
  • Proficient checks:
    • Stealth
    • Deception
    • Perception
    • Tinkerer's Tools

Specialist Archtypes

Assassin

You gain your proficiency bonus to Athletics, Stealth, and Deception checks.

Bard

You gain your proficiency bonus to Perception, Perform, Persuasion, and History checks. A bard starts knowing a number of extra languages equal to their INT bonus.

Venturer

You gain proficiency bonus to Appraisal, Gambling, Insight and Either Riding or Occupation(sailor)checks

Thief

You gain your proficiency bonus to Acrobatics, Appraisal, thief's tools, and Investigation.

specialist.1575313794.txt.gz · Last modified: 2019/12/02 19:09 by dave