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jasper_cole [2024/08/09 15:24] andrewjasper_cole [2024/10/21 00:29] (current) andrew
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 **Attributes:**   **Attributes:**  
-  * **Agility:** d6  +  * **Agility:** d8  
   * **Smarts:** d8     * **Smarts:** d8  
   * **Spirit:** d8     * **Spirit:** d8  
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   * **Vigor:** d8     * **Vigor:** d8  
  
-  * **Dodge**: 5+  * **Parry**: 6
   * **Pace**: 6   * **Pace**: 6
   * **Toughness**: 6 / 10 / 14 / 18 / 24+   * **Toughness**: 6 / 10 / 14 / 18 / 24+
   * **Charisma**: 2   * **Charisma**: 2
 +  * **XP**: 35
 +    * Advances: 
 +      * Vigor d8 
 +      * Charismatic
 +      * Connections
 +      * Quick Draw
 +      * Agility d8
 +      * d8 Shooting and d8 Fighting
 +      * Combat Reflexes
  
  
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   * **Knowledge (Journalism):** d4 (Specialized knowledge in his field)    * **Knowledge (Journalism):** d4 (Specialized knowledge in his field) 
   * **Riding:** d4 (He's not the best horseman, but he's used to the saddle)    * **Riding:** d4 (He's not the best horseman, but he's used to the saddle) 
-  * **Fighting:** d6  (He's not great, but okay with his fists) +  * **Fighting:** d8  (He's not great, but okay with his fists) 
-  * **Shooting:** d6 (Basic self-defense in a rugged environment)  +  * **Shooting:** d8 (Basic self-defense in a rugged environment)  
   * **Taunt:** d4 (He's got a sharp tongue)   * **Taunt:** d4 (He's got a sharp tongue)
  
 **Edges: **  **Edges: ** 
   * **Charismatic:** Adds +2 to Persuasion rolls and Charisma-based rolls, enhancing his ability to charm and persuade others.     * **Charismatic:** Adds +2 to Persuasion rolls and Charisma-based rolls, enhancing his ability to charm and persuade others.  
-  * **Connections:** Jasper has built a network of informants in and around Hacksaw providing him with valuable rumors and favors. These folks include "Piles" McGuillacutty, Linda the Happy Hooker, Duke Joplin the pianist, and Steve Buschemi+  * **Connections:** Jasper has built a network of informants in and around Hacksaw providing him with valuable rumors and favors. These folks include "Piles" McGuillacutty, Linda the Happy Hooker, Duke Joplin the pianist, and [[Steve Buschemi]]
   * **Quick Draw:** Allows him to draw a weapon quickly, useful in a pinch despite his focus on non-violent skills.   * **Quick Draw:** Allows him to draw a weapon quickly, useful in a pinch despite his focus on non-violent skills.
 +  * **Combat Reflexes:** +2 to recover from Shaken.
  
 **Hindrances:**   **Hindrances:**  
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   * **Code of Honor (Minor):** He adheres to a strict journalistic code, refusing to publish falsehoods or betray confidences.     * **Code of Honor (Minor):** He adheres to a strict journalistic code, refusing to publish falsehoods or betray confidences.  
   * **Quirk (Minor):** Jasper has a tendency to pepper his speech with flowery language and dramatic flair, which can sometimes annoy more straightforward individuals.   * **Quirk (Minor):** Jasper has a tendency to pepper his speech with flowery language and dramatic flair, which can sometimes annoy more straightforward individuals.
 +
 +**Cash:**
 +  * Jasper owes Harvey $1
  
 **Equipment:**   **Equipment:**  
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   * Fancy Clothes: Good looking duds for a good looking man.   * Fancy Clothes: Good looking duds for a good looking man.
   * Press Credentials: Credentials that grant him access to various events and places, giving him an edge in gathering information.   * Press Credentials: Credentials that grant him access to various events and places, giving him an edge in gathering information.
 +  * Brass Knuckles: To get those really tough stories (d4 damage)
   * Firearms:   * Firearms:
-      * LeMat Carbine 20/40/80 2d8 ROF 1, 9lbs, 9 shots (usually kept on his horse)+      * LeMat Carbine 20/40/80 2d8 ROF 1, 9lbs, 9 shots AP 1 (usually kept on his horse) 
 +        * Shotgun Shell 12/24/48 1-3d6 1 shot
       * Derringer .41 5/10/20 2d6 ROF 1, 0.5lbs, 2 shots (hidden up his sleeve)       * Derringer .41 5/10/20 2d6 ROF 1, 0.5lbs, 2 shots (hidden up his sleeve)
       * Colt Peacemaker 12/24/48 2d6+1 ROF 1, 2lbs, 6 shots (on his hip)       * Colt Peacemaker 12/24/48 2d6+1 ROF 1, 2lbs, 6 shots (on his hip)
  
-  * Fair Horse  +  * Poor Horse ($20)  
-      * Saddle, Bridle, Pad +      * Saddle, Bridle, Pad ($40) 
-      * 50' rope +      * 50' rope ($1) 
-      * Manacles and key +      * Manacles and key ($5) 
-      * Bedroll+      * Bedroll 
       * Tinder Box       * Tinder Box
       * Coffee cup and brewing equipment       * Coffee cup and brewing equipment
jasper_cole.1723217096.txt.gz · Last modified: 2024/08/09 15:24 by andrew