epic_ten
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epic_ten [2022/01/28 23:34] – andrew | epic_ten [2022/01/29 15:01] (current) – andrew | ||
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====== Epic Ten ====== | ====== Epic Ten ====== | ||
- | The concept of Epic Ten of E10 is superficially similar to the rules in the Dungeon Masters Guide for providing a way for characters to continue growing indefinitely after the " | + | The concept of Epic Ten of E10 is superficially similar to the rules in the Dungeon Masters Guide for providing a way for characters to continue growing indefinitely after the " |
* An attribute stat advancement up to 22 | * An attribute stat advancement up to 22 | ||
* An additional feat | * An additional feat | ||
- | | + | |
- | * Sorcerers may choose another type of metamagic | + | |
- | * Fighters, paladins, and rangers may choose an additional fighting style | + | * As a one time choices, fighters, paladins, and rangers may choose an additional fighting style |
- | * Bards may improve their inspiration die to D10 | + | * As a one time choice, rogues may add another die to their sneak attack damage |
- | * Clerics | + | |
- | * | + | * Bards may take choose an additional pair of spells to cast from any class as Magical Secrets |
+ | * Bards may improve their inspiration die one type up to the d12 | ||
+ | * Barbarians may take the Relentless Rage feature | ||
+ | * Barbarians may take the Brutal Critical feature | ||
+ | * Sorcerers | ||
+ | |||
+ | * Any subclass may take the next additional feature of their subclass | ||
+ | |||
+ | |||
+ | |**Core class**|**Feature levels for Subclass**| | ||
+ | |Artificer|3, | ||
+ | |Barbarian|3, | ||
+ | |Bard|3, 6, 14| | ||
+ | |Cleric|2, 6, 8, 17| | ||
+ | |Druid|2, 3, 6, 10, 14| | ||
+ | |Fighter|3, 7, 10, 15, 18| | ||
+ | |Monk|3, 6, 11, 17| | ||
+ | |Paladin|3, 7, 15, 20 (aura range increase at 18 doesn' | ||
+ | |Ranger|3, 7, 11, 15| | ||
+ | |Rogue|3, 9, 13, 17| | ||
+ | |Sorcerer|1, | ||
+ | |Warlock|1, 6, 10, 14| | ||
+ | |Wizard|2, 6, 10, 14| | ||
+ | |||
epic_ten.1643412879.txt.gz · Last modified: by andrew