encounter_system
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encounter_system [2021/09/20 15:43] – created dave | encounter_system [2021/10/08 14:21] (current) – dave | ||
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=====RANDOM ENCOUNTER DETAILS===== | =====RANDOM ENCOUNTER DETAILS===== | ||
- | Zone Encounters: | + | **Zone Encounters:** |
Each day of normal travel, exploration or rest in an outdoor area of a zone results in the Judge drawing 1 card from an ordinary playing card deck for the day time, 1 card for the night. IF the characters are being chased or followed, or they are in a particularly danger, the Judge may increase the number of cards to 2 per day and/or night. | Each day of normal travel, exploration or rest in an outdoor area of a zone results in the Judge drawing 1 card from an ordinary playing card deck for the day time, 1 card for the night. IF the characters are being chased or followed, or they are in a particularly danger, the Judge may increase the number of cards to 2 per day and/or night. | ||
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Face Card: pick 2-3 cards from Zone deck or EDL deck or 1-2 levels higher\\ | Face Card: pick 2-3 cards from Zone deck or EDL deck or 1-2 levels higher\\ | ||
+ | **City and Town Encounters: | ||
+ | |||
+ | Each 4 hour period of active adventuring action in a City Ward or one of the Towns, draw one card. If the characters are being chased or are in conflict or competition with rivals, draw 2. No cards are drawn if characters are not involved in an adventure in the town or city. | ||
+ | |||
+ | There are 3 encounter decks for City Ward fights, Deck A is for " | ||
+ | |||
+ | SPADES: | ||
+ | Number: | ||
+ | Face Card: serious slow down, EDL plus 1d6 days.\\ | ||
+ | |||
+ | HEARTS: Helpful:\\ | ||
+ | Number: ordinary townsfolk who could help general problems \\ | ||
+ | Face Card: NPC with help for current mission or distress\\ | ||
+ | |||
+ | DIAMONDS: | ||
+ | Number: | ||
+ | Face Card: chance to make big score, 1000gp x EDL, will divert for 1d4 days\\ | ||
+ | |||
+ | CLUBS: | ||
+ | Number: | ||
+ | Face Card: pick 2-3 cards from Ward or Town deck or EDL deck or 1-2 levels higher\\ | ||
+ | |||
+ | |||
+ | **STAT CARDS:**\\ | ||
+ | The judge will maintain a series of cards with stats for various encounters, lore and rumors. | ||
+ | EDL-0: | ||
+ | EDL-1: blue\\ | ||
+ | EDL-2: green\\ | ||
+ | EDL-3: yellow\\ | ||
+ | EDL-4: red\\ | ||
+ | EDL-5: blue\\ | ||
+ | EDL-6: green\\ | ||
+ | EDL-7: yellow\\ | ||
+ | EDL-8: | ||
+ | EDL-9: blue\\ | ||
+ | EDL-10: green\\ | ||
+ | EDL-11: yellow\\ | ||
+ | EDL-12+: | ||
+ | |||
+ | Lore: red\\ | ||
+ | Rumor: |
encounter_system.1632152621.txt.gz · Last modified: 2021/09/20 15:43 by dave