energy_drain_and_half_damage_effects
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energy_drain_and_half_damage_effects [2021/02/06 11:57] – dave | energy_drain_and_half_damage_effects [2021/02/06 21:32] – dave | ||
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**Energy Drain**: | **Energy Drain**: | ||
- | **Half Damage Saves**: if an area of effect attack, like dragon breath allows a saving throw for half damage, any character, monster or npc who actually succeeds at the saving throw will drop no lower than to 1 hit point as a result of the half damage. | + | **Half Damage Saves**: if an area of effect attack, like dragon breath, allows a saving throw for half damage, any character, monster or npc who actually succeeds at the saving throw will drop no lower than to 1 hit point as a result of the half damage. |
**What Spells get Saving Throws** in the rules as written, all spells that affect unwilling targets give a chance for a Saving Throw unless specifically noted otherwise. | **What Spells get Saving Throws** in the rules as written, all spells that affect unwilling targets give a chance for a Saving Throw unless specifically noted otherwise. | ||
- | - Magic Missile: this spell is completely gimped in this version if used as written. | + | - __Magic Missile__: this spell is completely gimped in this version if used as written. |
- | - Lightning | + | - __Lightning |
- | - | + | -__Burning Hands__ allows a save. |
+ | -__Shocking Grasp__: calls for a touch, I'm going to rule that this means you must be in melee contact, and that this is the only spell one can cast in melee contact. | ||
+ | -__Cone of Cold__: this spell allows a save for half damage, so the no lower than 1 rule applies. | ||
energy_drain_and_half_damage_effects.txt · Last modified: 2021/03/05 12:08 by dave