injury_and_healing
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injury_and_healing [2021/02/09 00:20] – dave | injury_and_healing [2021/02/09 00:20] – dave | ||
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* If he fails the CON roll, he may attempt a second CON roll to survive, but looses 1 point of CON permanently. | * If he fails the CON roll, he may attempt a second CON roll to survive, but looses 1 point of CON permanently. | ||
* If he fails the 2nd CON roll, he may attempt one more CON roll, but looses 1 point permanently from 1 randomly rolled ability score. | * If he fails the 2nd CON roll, he may attempt one more CON roll, but looses 1 point permanently from 1 randomly rolled ability score. | ||
- | * While player characters and henchmen can always attempt | + | * While player characters and henchmen can always attempt |
* If healing magic brings the character to 1 hp or above, he’s back in the action. | * If healing magic brings the character to 1 hp or above, he’s back in the action. | ||
injury_and_healing.txt · Last modified: 2021/05/16 23:48 by andrew