zerkwad
Differences
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zerkwad [2021/10/17 20:12] – [Resources] andrew | zerkwad [2021/10/17 20:44] – [Current Healing] andrew | ||
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Gear: plate armor and helmet, sturdy shield, silvered mace, sling and a dozen bullets - six silvered, | Gear: plate armor and helmet, sturdy shield, silvered mace, sling and a dozen bullets - six silvered, | ||
- | clothes, money bag holding 500 coins, food bag 5 rations, two two-pint wineskins, backpack, belts and scabbards, two emergency sacks, light wand attached to his shield, holy symbol (ankh), crowbar, | + | clothes, money bag holding 500 coins, food bag 5 rations, two two-pint wineskins, backpack, belts and scabbards, two emergency sacks, light wand attached to his shield, holy symbol (ankh), crowbar, |
- 13/16 things carried \\ | - 13/16 things carried \\ | ||
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* 4 x Woundwart (healing an extra point if you rest for a day) | * 4 x Woundwart (healing an extra point if you rest for a day) | ||
* 3 x Liver Squeezins (1d4 emergency healing / 1 in 20 for blindness cumulative) | * 3 x Liver Squeezins (1d4 emergency healing / 1 in 20 for blindness cumulative) | ||
- | * 0 x Essence of Krangor (If breathed in, 75% chance that it will instantly impart 6 temporary hit points | + | * 4 x Essence of Krangor (If breathed in, 75% chance that it will instantly impart 6 temporary hit points |
zerkwad.txt · Last modified: 2023/08/27 23:12 by andrew