combat_maneuvers
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**SHIELD SACRIFICE** | **SHIELD SACRIFICE** | ||
- | **WITHDRAW FROM MELEE**: if an enemy moves out of melee contact with a combatant during the Movement Phase, that combatant is entitled to a bonus Free Attack, with a +2 to hit against the moving enemy. | + | **WITHDRAW FROM MELEE**: if an enemy moves out of melee contact with a combatant during the Movement Phase, that combatant is entitled to a bonus Free Attack, with a +2 to hit against the moving enemy. |
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+ | If a combatant has not made an attack by the time the Movement Phase comes, he can make Fighting Withdraw, moving half his movement rate without provoking a Free Attack. | ||
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+ | If a combatant has a higher DEX score than an opponent who breaks melee contact in the Movement phase, he cannot move in response to the moving combatant' | ||
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+ | **Ganging Up** If a group of 4 or more attackers in melee attack a single target, who is not adjacent to any of his own allies, then the attackers all gain a +2 on their hit rolls. | ||
combat_maneuvers.1612829740.txt.gz · Last modified: 2021/02/09 00:15 by dave