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THE TOWN OF CROSSROADS TAVERN
Statistics Population: 2000 people; Military: Knights 20, Soldiers 80, Militia 400; Dirtbags: 80; Specials: 20; Facilities: Inns: 3, Taverns: 5, Temples: 1, Armorers: 2, Blacksmiths: 4, Alchemists: 1, Herbalists: 3, Building Company: 0, Mage Guild: 0, Gangs: 2
Temple of Lakshmi
Old Man Jenkins: independent armorer in the town, has 2 blacksmiths working with him (Pete and Tom): there is a 60% chance that he has any particular hand weapon from the list available, but always has 2-3 suits of chainmail and 20 or so shields. Takes special orders.
Burno Squampo: Dwarf armorer, works for the town marshal, shares workspace with Gummo, a dwarf blacksmith.
Mauro Benini: independent blacksmith, makes tools for town, shoes horses.
Habib the Wonderous: mysterious alchemist, has a large shop filled with exotic powders, potions, and tinctures. 75% chance that any particular alchemical substance available. Good source for magic-item, scroll or potion-making supplies.
The Old Inn: the is a large lodging as old as the town itself. It is a favorite of merchant-travelers coming through town. It has a large number of small rooms, each with a bunkbed set. Run by Jerry Innsman, 12th genertion innkeeper. Everything is systematized, enter lobby/booth, pay fee, get token with room number. Go to booth each day, before 10am to renew for another day. Same fee for room whether one or 2 people use it. There is a stable for horses.
Gramma Hazel's Bed and Breakfast: an inn popular with family travelers. Sweet old Gramma's rooms are expensive, but are very nice, very comfortable and come with a nice breaskfast. No drinking, smoking, or rude language allowed. There is a small corrale for guests' horses in the back.
Travelers' Barn: a drafty old barn with 2 large common areas for a cheap night's rest out of the elements. Popular with teamsters from caravans who find safety in numbers and drifters.
The Crossed Swords
The Crossroads Tavern
Dumper's
The Frothery
Zingo's Place